This is the complete list of members for AnimatedTexture, including all inherited members.
add_ref() | stdext::shared_object | inline |
AnimatedTexture(const Size &size, std::vector< ImagePtr > frames, std::vector< int > framesDelay, bool buildMipmaps=false, bool compress=false) | AnimatedTexture | |
bind() | Texture | |
buildHardwareMipmaps() | AnimatedTexture | virtual |
const_self_cast() | stdext::shared_object | inline |
copyFromScreen(const Rect &screenRect) | Texture | |
createTexture() | Texture | protected |
dec_ref() | stdext::shared_object | inline |
dynamic_self_cast() | stdext::shared_object | inline |
getGlSize() | Texture | inline |
getHeight() | Texture | inline |
getId() | Texture | inline |
getSize() | Texture | inline |
getTime() | Texture | inline |
getTransformMatrix() | Texture | inline |
getWidth() | Texture | inline |
hasMipmaps() | Texture | inline |
hasRepeat() | Texture | inline |
isAnimatedTexture() | AnimatedTexture | inlinevirtual |
isEmpty() | Texture | inline |
m_glSize | Texture | protected |
m_hasMipmaps | Texture | protected |
m_id | Texture | protected |
m_repeat | Texture | protected |
m_size | Texture | protected |
m_smooth | Texture | protected |
m_time | Texture | protected |
m_transformMatrix | Texture | protected |
m_upsideDown | Texture | protected |
ref_count() | stdext::shared_object | inline |
setRepeat(bool repeat) | AnimatedTexture | virtual |
setSmooth(bool smooth) | AnimatedTexture | virtual |
setTime(ticks_t time) | Texture | inline |
setupFilters() | Texture | protected |
setupPixels(int level, const Size &size, uchar *pixels, int channels=4, bool compress=false) | Texture | protected |
setUpsideDown(bool upsideDown) | Texture | |
setupSize(const Size &size, bool forcePowerOfTwo=false) | Texture | protected |
setupTranformMatrix() | Texture | protected |
setupWrap() | Texture | protected |
shared_object() | stdext::shared_object | inline |
static_self_cast() | stdext::shared_object | inline |
Texture() | Texture | |
Texture(const Size &size) | Texture | |
Texture(const ImagePtr &image, bool buildMipmaps=false, bool compress=false) | Texture | |
updateAnimation() | AnimatedTexture | |
uploadPixels(const ImagePtr &image, bool buildMipmaps=false, bool compress=false) | Texture | |
~AnimatedTexture() | AnimatedTexture | virtual |
~shared_object() | stdext::shared_object | inlinevirtual |
~Texture() | Texture | virtual |