Otclient  14/8/2020
LocalPlayer Member List

This is the complete list of members for LocalPlayer, including all inherited members.

add_ref()stdext::shared_objectinline
addTimedSquare(uint8 color)Creature
allowAppearWalk()Creatureinline
asLocalPlayer()LocalPlayerinline
asLuaObject()LuaObjectinline
asPlayer()Playerinline
autoWalk(const Position &destination)LocalPlayer
blockProjectile()Thinginline
callLuaField(const std::string &field, const T &... args)LuaObject
callLuaField(const std::string &field, const T &... args)LuaObject
canBeSeen()Creatureinline
cancelWalk(Otc::Direction direction=Otc::InvalidDirection)LocalPlayerprotected
canWalk(Otc::Direction direction)LocalPlayer
connectLuaField(const std::string &field, const std::function< T > &f, bool pushFront=false)LuaObject
const_self_cast()stdext::shared_objectinline
Creature()Creature
dec_ref()stdext::shared_objectinline
draw(const Point &dest, float scaleFactor, bool animate, LightView *lightView=nullptr)Creaturevirtual
drawInformation(const Point &point, bool useGray, const Rect &parentRect, int drawFlags)Creature
drawOutfit(const Rect &destRect, bool resize)Creature
dynamic_self_cast()stdext::shared_objectinline
Game classLocalPlayerfriend
getAnimationPhases()Thinginline
getAnimator()Thinginline
getBaseMagicLevel()LocalPlayerinline
getBaseSpeed()Creatureinline
getBlessings()LocalPlayerinline
getClassName()LuaObject
getClothSlot()Thinginline
getDirection()Creatureinline
getDisplacement()Creaturevirtual
getDisplacementX()Creaturevirtual
getDisplacementY()Creaturevirtual
getDrawOffset()Creature
getElevation()Thinginline
getEmblem()Creatureinline
getExactSize(int layer=0, int xPattern=0, int yPattern=0, int zPattern=0, int animationPhase=0)Creaturevirtual
getExperience()LocalPlayerinline
getFreeCapacity()LocalPlayerinline
getGroundSpeed()Thinginline
getHealth()LocalPlayerinline
getHealthPercent()Creatureinline
getHeight()Thinginline
getIcon()Creatureinline
getId()Creatureinlinevirtual
getInventoryItem(Otc::InventorySlot inventory)LocalPlayerinline
getJumpOffset()Creatureinline
getLastStepFromPosition()Creatureinline
getLastStepToPosition()Creatureinline
getLayers()Thinginline
getLensHelp()Thinginline
getLevel()LocalPlayerinline
getLevelPercent()LocalPlayerinline
getLight()Creatureinline
getLuaField(const std::string &key)LuaObject
getMagicLevel()LocalPlayerinline
getMagicLevelPercent()LocalPlayerinline
getMana()LocalPlayerinline
getMarketData()Thinginline
getMaxHealth()LocalPlayerinline
getMaxMana()LocalPlayerinline
getMaxTextLength()Thinginline
getMinimapColor()Thinginline
getName()Creatureinline
getNumPatternX()Thinginline
getNumPatternY()Thinginline
getNumPatternZ()Thinginline
getOfflineTrainingTime()LocalPlayerinline
getOutfit()Creatureinline
getParentContainer()Thing
getPosition()Thinginline
getRegenerationTime()LocalPlayerinline
getShield()Creatureinline
getSize()Thinginline
getSkillBaseLevel(Otc::Skill skill)LocalPlayerinline
getSkillLevel(Otc::Skill skill)LocalPlayerinline
getSkillLevelPercent(Otc::Skill skill)LocalPlayerinline
getSkull()Creatureinline
getSoul()LocalPlayerinline
getSpeed()Creatureinline
getSpeedFormula(Otc::SpeedFormula formula)Creatureinline
getSpeedFormulaArray()Creatureinline
getSpells()LocalPlayerinline
getStackPos()Thing
getStackPriority()Thing
getStamina()LocalPlayerinline
getStates()LocalPlayerinline
getStepDuration(bool ignoreDiagonal=false, Otc::Direction dir=Otc::InvalidDirection)Creature
getStepProgress()Creatureinline
getStepTicksLeft()Creatureinline
getThingType()Creaturevirtual
getTile()Thing
getTotalCapacity()LocalPlayerinline
getType()Creatureinline
getUseCount()LuaObject
getVocation()LocalPlayerinline
getWalkOffset()Creatureinline
getWalkTicksElapsed()Creatureinline
getWidth()Thinginline
hasDisplacement()Thinginline
hasElevation()Thinginline
hasLensHelp()Thinginline
hasLight()Thinginline
hasLuaField(const std::string &field)LuaObject
hasMiniMapColor()Thinginline
hasSight(const Position &pos)LocalPlayer
hasSpeedFormula()Creature
hideStaticSquare()Creatureinline
internalDrawOutfit(Point dest, float scaleFactor, bool animateWalk, bool animateIdle, Otc::Direction direction, LightView *lightView=nullptr)Creature
isAnimateAlways()Thinginline
isAnimatedText()Thinginlinevirtual
isAutoWalking()LocalPlayerinline
isChargeable()Thinginline
isCloth()Thinginline
isContainer()Thinginline
isCreature()Creatureinlinevirtual
isDead()Creatureinline
isDontHide()Thinginline
isEffect()Thinginlinevirtual
isFluidContainer()Thinginline
isForceUse()Thinginline
isFullGround()Thinginline
isGround()Thinginline
isGroundBorder()Thinginline
isHangable()Thinginline
isHookEast()Thinginline
isHookSouth()Thinginline
isIgnoreLook()Thinginline
isInvisible()Creatureinline
isItem()Thinginlinevirtual
isKnown()LocalPlayerinline
isLocalPlayer()LocalPlayerinlinevirtual
isLyingCorpse()Thinginline
isMarketable()Thinginline
isMissile()Thinginlinevirtual
isMonster()Thinginlinevirtual
isMultiUse()Thinginline
isNotMoveable()Thinginline
isNotPathable()Thinginline
isNotWalkable()Thinginline
isNpc()Thinginlinevirtual
isOnBottom()Thinginline
isOnTop()Thinginline
isPassable()Creatureinline
isPendingGame()LocalPlayerinline
isPickupable()Thinginline
isPlayer()Playerinlinevirtual
isPremium()LocalPlayerinline
isPreWalking()LocalPlayerinline
isRemoved()Creatureinline
isRotateable()Thinginline
isServerWalking()LocalPlayerinline
isSplash()Thinginline
isStackable()Thinginline
isStaticText()Thinginlinevirtual
isTopEffect()Thinginline
isTranslucent()Thinginline
isUnwrapable()Thinginline
isUsable()Thinginline
isWalking()Creatureinline
isWrapable()Thinginline
isWritable()Thinginline
isWritableOnce()Thinginline
jump(int height, int duration)Creature
LocalPlayer()LocalPlayer
lockWalk(int millis=250)LocalPlayer
luaCallLuaField(const std::string &field, const T &... args)LuaObject
luaGetField(const std::string &key)LuaObject
luaGetFieldsTable()LuaObject
luaGetMetatable()LuaObject
LuaObject()LuaObject
luaSetField(const std::string &key)LuaObject
m_allowAppearWalkCreatureprotected
m_baseSpeedCreatureprotected
m_datIdThingprotected
m_directionCreatureprotected
m_disappearEventCreatureprotected
m_emblemCreatureprotected
m_emblemTextureCreatureprotected
m_footStepCreatureprotected
m_footStepDrawnCreatureprotected
m_footTimerCreatureprotected
m_healthPercentCreatureprotected
m_iconCreatureprotected
m_iconTextureCreatureprotected
m_idCreatureprotected
m_informationColorCreatureprotected
m_jumpDurationCreatureprotected
m_jumpHeightCreatureprotected
m_jumpOffsetCreatureprotected
m_jumpTimerCreatureprotected
m_lastStepDirectionCreatureprotected
m_lastStepFromPositionCreatureprotected
m_lastStepToPositionCreatureprotected
m_lightCreatureprotected
m_nameCreatureprotected
m_nameCacheCreatureprotected
m_oldPositionCreatureprotected
m_outfitCreatureprotected
m_outfitColorCreatureprotected
m_outfitColorTimerCreatureprotected
m_outfitColorUpdateEventCreatureprotected
m_passableCreatureprotected
m_positionThingprotected
m_removedCreatureprotected
m_shieldCreatureprotected
m_shieldBlinkCreatureprotected
m_shieldTextureCreatureprotected
m_showShieldTextureCreatureprotected
m_showStaticSquareCreatureprotected
m_showTimedSquareCreatureprotected
m_skullCreatureprotected
m_skullTextureCreatureprotected
m_speedCreatureprotected
m_speedFormulaCreatureprotected
m_staticSquareColorCreatureprotected
m_timedSquareColorCreatureprotected
m_typeCreatureprotected
m_typeTextureCreatureprotected
m_walkAnimationPhaseCreatureprotected
m_walkedPixelsCreatureprotected
m_walkFinishAnimEventCreatureprotected
m_walkingCreatureprotected
m_walkingTileCreatureprotected
m_walkOffsetCreatureprotected
m_walkTimerCreatureprotected
m_walkTurnDirectionCreatureprotected
m_walkUpdateEventCreatureprotected
nextWalkUpdate()Creatureprotectedvirtual
onAppear()LocalPlayervirtual
onDeath()Creaturevirtual
onDisappear()Creaturevirtual
onPositionChange(const Position &newPos, const Position &oldPos)LocalPlayervirtual
operator=(const LuaObject &)LuaObjectinline
Player()Playerinline
preWalk(Otc::Direction direction)LocalPlayerprotected
rawGetThingType()Creaturevirtual
ref_count()stdext::shared_objectinline
releaseLuaFieldsTable()LuaObject
removeTimedSquare()Creatureinline
setBaseMagicLevel(double baseMagicLevel)LocalPlayer
setBaseSkill(Otc::Skill skill, int baseLevel)LocalPlayer
setBaseSpeed(double baseSpeed)Creature
setBlessings(int blessings)LocalPlayer
setDirection(Otc::Direction direction)Creature
setEmblem(uint8 emblem)Creature
setEmblemTexture(const std::string &filename)Creature
setExperience(double experience)LocalPlayer
setFreeCapacity(double freeCapacity)LocalPlayer
setHealth(double health, double maxHealth)LocalPlayer
setHealthPercent(uint8 healthPercent)Creature
setIcon(uint8 icon)Creature
setIconTexture(const std::string &filename)Creature
setId(uint32 id)Creatureinlinevirtual
setInventoryItem(Otc::InventorySlot inventory, const ItemPtr &item)LocalPlayer
setKnown(bool known)LocalPlayerinline
setLevel(double level, double levelPercent)LocalPlayer
setLight(const Light &light)Creatureinline
setLuaField(const std::string &key, const T &value)LuaObject
setMagicLevel(double magicLevel, double magicLevelPercent)LocalPlayer
setMana(double mana, double maxMana)LocalPlayer
setName(const std::string &name)Creature
setOfflineTrainingTime(double offlineTrainingTime)LocalPlayer
setOutfit(const Outfit &outfit)Creature
setOutfitColor(const Color &color, int duration)Creature
setPassable(bool passable)Creatureinline
setPendingGame(bool pending)LocalPlayerinline
setPosition(const Position &position)Thing
setPremium(bool premium)LocalPlayer
setRegenerationTime(double regenerationTime)LocalPlayer
setShield(uint8 shield)Creature
setShieldTexture(const std::string &filename, bool blink)Creature
setSkill(Otc::Skill skill, int level, int levelPercent)LocalPlayer
setSkull(uint8 skull)Creature
setSkullTexture(const std::string &filename)Creature
setSoul(double soul)LocalPlayer
setSpeed(uint16 speed)Creature
setSpeedFormula(double speedA, double speedB, double speedC)Creature
setSpells(const std::vector< int > &spells)LocalPlayer
setStamina(double stamina)LocalPlayer
setStates(int states)LocalPlayer
setTotalCapacity(double totalCapacity)LocalPlayer
setType(uint8 type)Creature
setTypeTexture(const std::string &filename)Creature
setVocation(int vocation)LocalPlayer
shared_object()stdext::shared_objectinline
SHIELD_BLINK_TICKS enum valueCreature
showStaticSquare(const Color &color)Creatureinline
static_self_cast()stdext::shared_objectinline
stopAutoWalk()LocalPlayer
stopWalk()LocalPlayerprotectedvirtual
terminateWalk()LocalPlayerprotectedvirtual
Thing()Thing
turn(Otc::Direction direction)Creature
unlockWalk()LocalPlayerinline
updateJump()Creatureprotected
updateOutfitColor(Color color, Color finalColor, Color delta, int duration)Creatureprotected
updateShield()Creature
updateWalk()LocalPlayerprotectedvirtual
updateWalkAnimation(int totalPixelsWalked)Creatureprotectedvirtual
updateWalkingTile()Creatureprotected
updateWalkOffset(int totalPixelsWalked)LocalPlayerprotectedvirtual
VOLATILE_SQUARE_DURATION enum valueCreature
walk(const Position &oldPos, const Position &newPos)LocalPlayerprotectedvirtual
~LuaObject()LuaObjectvirtual
~Player()Playerinlinevirtual
~shared_object()stdext::shared_objectinlinevirtual
~Thing()Thinginlinevirtual