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Otclient 1.0
14/8/2020
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This is the complete list of members for Game, including all inherited members.
| acceptTrade() | Game | |
| addVip(const std::string &name) | Game | |
| answerModalDialog(uint32 dialog, int button, int choice) | Game | |
| attack(CreaturePtr creature) | Game | |
| autoWalk(std::vector< Otc::Direction > dirs) | Game | |
| browseField(const Position &position) | Game | |
| buyItem(const ItemPtr &item, int amount, bool ignoreCapacity, bool buyWithBackpack) | Game | |
| buyStoreOffer(int offerId, int productType, const std::string &name="") | Game | |
| cancelAttack() | Game | inline |
| cancelAttackAndFollow() | Game | |
| cancelFollow() | Game | inline |
| cancelLogin() | Game | |
| cancelRuleViolation() | Game | |
| canPerformGameAction() | Game | |
| canReportBugs() | Game | inline |
| changeMapAwareRange(int xrange, int yrange) | Game | |
| changeOutfit(const Outfit &outfit) | Game | |
| checkBotProtection() | Game | |
| close(const ContainerPtr &container) | Game | |
| closeNpcChannel() | Game | |
| closeNpcTrade() | Game | |
| closeRuleViolation(const std::string &reporter) | Game | |
| debugReport(const std::string &a, const std::string &b, const std::string &c, const std::string &d) | Game | |
| disableBotCall() | Game | inlineprotected |
| disableFeature(Otc::GameFeature feature) | Game | inline |
| editList(uint id, int doorId, const std::string &text) | Game | |
| editText(uint id, const std::string &text) | Game | |
| editVip(int playerId, const std::string &description, int iconId, bool notifyLogin) | Game | |
| enableBotCall() | Game | inlineprotected |
| enableFeature(Otc::GameFeature feature) | Game | inline |
| equipItem(const ItemPtr &item) | Game | |
| excludeFromOwnChannel(const std::string &name) | Game | |
| findEmptyContainerId() | Game | |
| findItemInContainers(uint itemId, int subType) | Game | |
| follow(CreaturePtr creature) | Game | |
| forceLogout() | Game | |
| forceWalk(Otc::Direction direction) | Game | |
| formatCreatureName(const std::string &name) | Game | |
| Game() | Game | |
| getAttackingCreature() | Game | inline |
| getCharacterName() | Game | inline |
| getChaseMode() | Game | inline |
| getClientVersion() | Game | inline |
| getContainer(int index) | Game | inline |
| getContainers() | Game | inline |
| getExpertPvpMode() | Game | inline |
| getFeature(Otc::GameFeature feature) | Game | inline |
| getFightMode() | Game | inline |
| getFollowingCreature() | Game | inline |
| getGMActions() | Game | inline |
| getLastWalkDir() | Game | inline |
| getLocalPlayer() | Game | inline |
| getOpenPvpSituations() | Game | inline |
| getOs() | Game | |
| getPing() | Game | inline |
| getProtocolGame() | Game | inline |
| getProtocolVersion() | Game | inline |
| getPVPMode() | Game | inline |
| getServerBeat() | Game | inline |
| getUnjustifiedPoints() | Game | inline |
| getVips() | Game | inline |
| getWorldName() | Game | inline |
| init() | Game | |
| inspectNpcTrade(const ItemPtr &item) | Game | |
| inspectTrade(bool counterOffer, int index) | Game | |
| inviteToOwnChannel(const std::string &name) | Game | |
| isAttacking() | Game | inline |
| isConnectionOk() | Game | inline |
| isDead() | Game | inline |
| isFollowing() | Game | inline |
| isGM() | Game | inline |
| isLogging() | Game | inline |
| isOnline() | Game | inline |
| isSafeFight() | Game | inline |
| joinChannel(int channelId) | Game | |
| leaveChannel(int channelId) | Game | |
| loginWorld(const std::string &account, const std::string &password, const std::string &worldName, const std::string &worldHost, int worldPort, const std::string &characterName, const std::string &authenticatorToken, const std::string &sessionKey) | Game | |
| look(const ThingPtr &thing, bool isBattleList=false) | Game | |
| Map class | Game | friend |
| mount(bool mount) | Game | |
| move(const ThingPtr &thing, const Position &toPos, int count) | Game | |
| moveToParentContainer(const ThingPtr &thing, int count) | Game | |
| open(const ItemPtr &item, const ContainerPtr &previousContainer) | Game | |
| openOwnChannel() | Game | |
| openParent(const ContainerPtr &container) | Game | |
| openPrivateChannel(const std::string &receiver) | Game | |
| openRuleViolation(const std::string &reporter) | Game | |
| openStore(int serviceType=0, const std::string &category="") | Game | |
| openTransactionHistory(int entriesPerPage) | Game | |
| partyInvite(int creatureId) | Game | |
| partyJoin(int creatureId) | Game | |
| partyLeave() | Game | |
| partyPassLeadership(int creatureId) | Game | |
| partyRevokeInvitation(int creatureId) | Game | |
| partyShareExperience(bool active) | Game | |
| ping() | Game | |
| processAddAutomapFlag(const Position &pos, int icon, const std::string &message) | Game | protectedstatic |
| processAttackCancel(uint seq) | Game | protected |
| processChannelList(const std::vector< std::tuple< int, std::string > > &channelList) | Game | protectedstatic |
| processCloseChannel(int channelId) | Game | protectedstatic |
| processCloseContainer(int containerId) | Game | protected |
| processCloseNpcTrade() | Game | protectedstatic |
| processCloseTrade() | Game | protectedstatic |
| processConnectionError(const boost::system::error_code &ec) | Game | protected |
| processContainerAddItem(int containerId, const ItemPtr &item, int slot) | Game | protected |
| processContainerRemoveItem(int containerId, int slot, const ItemPtr &lastItem) | Game | protected |
| processContainerUpdateItem(int containerId, int slot, const ItemPtr &item) | Game | protected |
| processCounterTrade(const std::string &name, const std::vector< ItemPtr > &items) | Game | protectedstatic |
| processDeath(int deathType, int penality) | Game | protected |
| processDisconnect() | Game | protected |
| processEditList(uint id, int doorId, const std::string &text) | Game | protectedstatic |
| processEditText(uint id, int itemId, int maxLength, const std::string &text, const std::string &writer, const std::string &date) | Game | protectedstatic |
| processEnterGame() | Game | protected |
| processGameEnd() | Game | protected |
| processGameStart() | Game | protected |
| processGMActions(const std::vector< uint8 > &actions) | Game | protected |
| processInventoryChange(int slot, const ItemPtr &item) | Game | protected |
| processLogin() | Game | protectedstatic |
| processLoginAdvice(const std::string &message) | Game | protectedstatic |
| processLoginError(const std::string &error) | Game | protectedstatic |
| processLoginToken(bool unknown) | Game | protectedstatic |
| processLoginWait(const std::string &message, int time) | Game | protectedstatic |
| processModalDialog(uint32 id, const std::string &title, const std::string &message, const std::vector< std::tuple< int, std::string > > &buttonList, int enterButton, int escapeButton, const std::vector< std::tuple< int, std::string > > &choiceList, bool priority) | Game | protectedstatic |
| processOpenChannel(int channelId, const std::string &name) | Game | protectedstatic |
| processOpenContainer(int containerId, const ItemPtr &containerItem, const std::string &name, int capacity, bool hasParent, const std::vector< ItemPtr > &items, bool isUnlocked, bool hasPages, int containerSize, int firstIndex) | Game | protected |
| processOpenNpcTrade(const std::vector< std::tuple< ItemPtr, std::string, int, int, int > > &items) | Game | protectedstatic |
| processOpenOutfitWindow(const Outfit ¤tOutfit, const std::vector< std::tuple< int, std::string, int > > &outfitList, const std::vector< std::tuple< int, std::string > > &mountList) | Game | protected |
| processOpenOwnPrivateChannel(int channelId, const std::string &name) | Game | protectedstatic |
| processOpenPrivateChannel(const std::string &name) | Game | protectedstatic |
| processOwnTrade(const std::string &name, const std::vector< ItemPtr > &items) | Game | protectedstatic |
| processPendingGame() | Game | protected |
| processPing() | Game | protected |
| processPingBack() | Game | protected |
| processPlayerGoods(int money, const std::vector< std::tuple< ItemPtr, int > > &goods) | Game | protectedstatic |
| processPlayerHelpers(int helpers) | Game | protectedstatic |
| processPlayerModes(Otc::FightModes fightMode, Otc::ChaseModes chaseMode, bool safeMode, Otc::PVPModes pvpMode) | Game | protected |
| processQuestLine(int questId, const std::vector< std::tuple< std::string, std::string > > &questMissions) | Game | protectedstatic |
| processQuestLog(const std::vector< std::tuple< int, std::string, bool > > &questList) | Game | protectedstatic |
| processRemoveAutomapFlag(const Position &pos, int icon, const std::string &message) | Game | protectedstatic |
| processRuleViolationCancel(const std::string &name) | Game | protectedstatic |
| processRuleViolationChannel(int channelId) | Game | protectedstatic |
| processRuleViolationLock() | Game | protectedstatic |
| processRuleViolationRemove(const std::string &name) | Game | protectedstatic |
| processTalk(const std::string &name, int level, Otc::MessageMode mode, const std::string &text, int channelId, const Position &pos) | Game | protectedstatic |
| processTextMessage(Otc::MessageMode mode, const std::string &text) | Game | protectedstatic |
| processTutorialHint(int id) | Game | protectedstatic |
| processUpdateNeeded(const std::string &signature) | Game | protectedstatic |
| processVipAdd(uint id, const std::string &name, uint status, const std::string &description, int iconId, bool notifyLogin) | Game | protected |
| processVipStateChange(uint id, uint status) | Game | protected |
| processWalkCancel(Otc::Direction direction) | Game | protected |
| ProtocolGame class | Game | friend |
| refreshContainer(const ContainerPtr &container) | Game | |
| rejectTrade() | Game | |
| removeVip(int playerId) | Game | |
| reportBug(const std::string &comment) | Game | |
| reportRuleViolation(const std::string &target, int reason, int action, const std::string &comment, const std::string &statement, int statementId, bool ipBanishment) | Game | |
| requestChannels() | Game | |
| requestItemInfo(const ItemPtr &item, int index) | Game | |
| requestOutfit() | Game | |
| requestQuestLine(int questId) | Game | |
| requestQuestLog() | Game | |
| requestStoreOffers(const std::string &categoryName, int serviceType=0) | Game | |
| requestTrade(const ItemPtr &item, const CreaturePtr &creature) | Game | |
| requestTransactionHistory(int page, int entriesPerPage) | Game | |
| rotate(const ThingPtr &thing) | Game | |
| safeLogout() | Game | |
| seekInContainer(int cid, int index) | Game | |
| sellItem(const ItemPtr &item, int amount, bool ignoreEquipped) | Game | |
| setCanReportBugs(bool enable) | Game | inline |
| setChaseMode(Otc::ChaseModes chaseMode) | Game | |
| setClientVersion(int version) | Game | |
| setCustomOs(int os) | Game | inline |
| setExpertPvpMode(bool enable) | Game | inline |
| setFeature(Otc::GameFeature feature, bool enabled) | Game | inline |
| setFightMode(Otc::FightModes fightMode) | Game | |
| setOpenPvpSituations(int openPvpSituations) | Game | |
| setPingDelay(int delay) | Game | inline |
| setProtocolVersion(int version) | Game | |
| setPVPMode(Otc::PVPModes pvpMode) | Game | |
| setSafeFight(bool on) | Game | |
| setServerBeat(int beat) | Game | inline |
| setUnjustifiedPoints(UnjustifiedPoints unjustifiedPoints) | Game | |
| stop() | Game | |
| talk(const std::string &message) | Game | |
| talkChannel(Otc::MessageMode mode, int channelId, const std::string &message) | Game | |
| talkPrivate(Otc::MessageMode mode, const std::string &receiver, const std::string &message) | Game | |
| terminate() | Game | |
| transferCoins(const std::string &recipient, int amount) | Game | |
| turn(Otc::Direction direction) | Game | |
| use(const ThingPtr &thing) | Game | |
| useInventoryItem(int itemId) | Game | |
| useInventoryItemWith(int itemId, const ThingPtr &toThing) | Game | |
| useWith(const ItemPtr &item, const ThingPtr &toThing) | Game | |
| walk(Otc::Direction direction) | Game |