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Otclient 1.0
14/8/2020
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This is the complete list of members for House, including all inherited members.
| add_ref() | stdext::shared_object | inline |
| addDoor(const ItemPtr &door) | House | |
| asLuaObject() | LuaObject | inline |
| callLuaField(const std::string &field, const T &... args) | LuaObject | |
| callLuaField(const std::string &field, const T &... args) | LuaObject | |
| connectLuaField(const std::string &field, const std::function< T > &f, bool pushFront=false) | LuaObject | |
| const_self_cast() | stdext::shared_object | inline |
| dec_ref() | stdext::shared_object | inline |
| dynamic_self_cast() | stdext::shared_object | inline |
| getClassName() | LuaObject | |
| getEntry() | House | inline |
| getId() | House | inline |
| getLuaField(const std::string &key) | LuaObject | |
| getName() | House | inline |
| getRent() | House | inline |
| getSize() | House | inline |
| getTile(const Position &pos) | House | |
| getTownId() | House | inline |
| getUseCount() | LuaObject | |
| hasLuaField(const std::string &field) | LuaObject | |
| House() | House | |
| House(uint32 hId, const std::string &name="", const Position &pos=Position()) | House | |
| HouseManager class | House | friend |
| load(const TiXmlElement *elem) | House | protected |
| luaCallLuaField(const std::string &field, const T &... args) | LuaObject | |
| luaGetField(const std::string &key) | LuaObject | |
| luaGetFieldsTable() | LuaObject | |
| luaGetMetatable() | LuaObject | |
| LuaObject() | LuaObject | |
| luaSetField(const std::string &key) | LuaObject | |
| operator=(const LuaObject &) | LuaObject | inline |
| ref_count() | stdext::shared_object | inline |
| releaseLuaFieldsTable() | LuaObject | |
| removeDoor(const ItemPtr &door) | House | inline |
| removeDoorById(uint32 doorId) | House | |
| save(TiXmlElement *elem) | House | protected |
| setEntry(const Position &p) | House | inline |
| setId(uint32 hId) | House | inline |
| setLuaField(const std::string &key, const T &value) | LuaObject | |
| setName(const std::string &name) | House | inline |
| setRent(uint32 r) | House | inline |
| setSize(uint32 s) | House | inline |
| setTile(const TilePtr &tile) | House | |
| setTownId(uint32 tid) | House | inline |
| shared_object() | stdext::shared_object | inline |
| static_self_cast() | stdext::shared_object | inline |
| ~House() | House | inline |
| ~LuaObject() | LuaObject | virtual |
| ~shared_object() | stdext::shared_object | inlinevirtual |