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Otclient 1.0
14/8/2020
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This is the complete list of members for Shader, including all inherited members.
| add_ref() | stdext::shared_object | inline |
| compileSourceCode(const std::string &sourceCode) | Shader | |
| compileSourceFile(const std::string &sourceFile) | Shader | |
| const_self_cast() | stdext::shared_object | inline |
| dec_ref() | stdext::shared_object | inline |
| dynamic_self_cast() | stdext::shared_object | inline |
| Fragment enum value | Shader | |
| getShaderId() | Shader | inline |
| getShaderType() | Shader | inline |
| log() | Shader | |
| ref_count() | stdext::shared_object | inline |
| Shader(ShaderType shaderType) | Shader | |
| ShaderType enum name | Shader | |
| shared_object() | stdext::shared_object | inline |
| static_self_cast() | stdext::shared_object | inline |
| Vertex enum value | Shader | |
| ~Shader() | Shader | |
| ~shared_object() | stdext::shared_object | inlinevirtual |