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Otclient 1.0
14/8/2020
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This is the complete list of members for ShaderManager, including all inherited members.
| createFragmentShader(const std::string &name, std::string file) | ShaderManager | |
| createFragmentShaderFromCode(const std::string &name, const std::string &code) | ShaderManager | |
| createItemShader(const std::string &name, const std::string &file) | ShaderManager | |
| createMapShader(const std::string &name, const std::string &file) | ShaderManager | |
| createShader(const std::string &name) | ShaderManager | |
| getDefaultItemShader() | ShaderManager | inline |
| getDefaultMapShader() | ShaderManager | inline |
| getShader(const std::string &name) | ShaderManager | |
| init() | ShaderManager | |
| ITEM_ID_UNIFORM enum value | ShaderManager | |
| MAP_CENTER_COORD enum value | ShaderManager | |
| MAP_GLOBAL_COORD enum value | ShaderManager | |
| MAP_ZOOM enum value | ShaderManager | |
| terminate() | ShaderManager |