#include <sstream>
Go to the source code of this file.
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int | load_apng (std::stringstream &file, struct apng_data *apng) |
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void | save_png (std::stringstream &file, unsigned int width, unsigned int height, int channels, unsigned char *pixels) |
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void | free_apng (struct apng_data *apng) |
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◆ free_apng()
◆ load_apng()
int load_apng |
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std::stringstream & |
file, |
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struct apng_data * |
apng |
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) |
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◆ save_png()
void save_png |
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std::stringstream & |
file, |
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unsigned int |
width, |
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unsigned int |
height, |
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int |
channels, |
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unsigned char * |
pixels |
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) |
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