Otclient
14/8/2020
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#include <creature.h>
Public Member Functions | |
bool | isNpc () |
Public Member Functions inherited from Creature | |
Creature () | |
virtual void | draw (const Point &dest, float scaleFactor, bool animate, LightView *lightView=nullptr) |
void | internalDrawOutfit (Point dest, float scaleFactor, bool animateWalk, bool animateIdle, Otc::Direction direction, LightView *lightView=nullptr) |
void | drawOutfit (const Rect &destRect, bool resize) |
void | drawInformation (const Point &point, bool useGray, const Rect &parentRect, int drawFlags) |
void | setId (uint32 id) |
void | setName (const std::string &name) |
void | setHealthPercent (uint8 healthPercent) |
void | setDirection (Otc::Direction direction) |
void | setOutfit (const Outfit &outfit) |
void | setOutfitColor (const Color &color, int duration) |
void | setLight (const Light &light) |
void | setSpeed (uint16 speed) |
void | setBaseSpeed (double baseSpeed) |
void | setSkull (uint8 skull) |
void | setShield (uint8 shield) |
void | setEmblem (uint8 emblem) |
void | setType (uint8 type) |
void | setIcon (uint8 icon) |
void | setSkullTexture (const std::string &filename) |
void | setShieldTexture (const std::string &filename, bool blink) |
void | setEmblemTexture (const std::string &filename) |
void | setTypeTexture (const std::string &filename) |
void | setIconTexture (const std::string &filename) |
void | setPassable (bool passable) |
void | setSpeedFormula (double speedA, double speedB, double speedC) |
void | addTimedSquare (uint8 color) |
void | removeTimedSquare () |
void | showStaticSquare (const Color &color) |
void | hideStaticSquare () |
uint32 | getId () |
std::string | getName () |
uint8 | getHealthPercent () |
Otc::Direction | getDirection () |
Outfit | getOutfit () |
Light | getLight () |
uint16 | getSpeed () |
double | getBaseSpeed () |
uint8 | getSkull () |
uint8 | getShield () |
uint8 | getEmblem () |
uint8 | getType () |
uint8 | getIcon () |
bool | isPassable () |
Point | getDrawOffset () |
int | getStepDuration (bool ignoreDiagonal=false, Otc::Direction dir=Otc::InvalidDirection) |
Point | getWalkOffset () |
Position | getLastStepFromPosition () |
Position | getLastStepToPosition () |
float | getStepProgress () |
float | getStepTicksLeft () |
ticks_t | getWalkTicksElapsed () |
double | getSpeedFormula (Otc::SpeedFormula formula) |
bool | hasSpeedFormula () |
std::array< double, Otc::LastSpeedFormula > | getSpeedFormulaArray () |
virtual Point | getDisplacement () |
virtual int | getDisplacementX () |
virtual int | getDisplacementY () |
virtual int | getExactSize (int layer=0, int xPattern=0, int yPattern=0, int zPattern=0, int animationPhase=0) |
PointF | getJumpOffset () |
void | updateShield () |
void | turn (Otc::Direction direction) |
void | jump (int height, int duration) |
virtual void | walk (const Position &oldPos, const Position &newPos) |
virtual void | stopWalk () |
void | allowAppearWalk () |
bool | isWalking () |
bool | isRemoved () |
bool | isInvisible () |
bool | isDead () |
bool | canBeSeen () |
bool | isCreature () |
const ThingTypePtr & | getThingType () |
ThingType * | rawGetThingType () |
virtual void | onPositionChange (const Position &newPos, const Position &oldPos) |
virtual void | onAppear () |
virtual void | onDisappear () |
virtual void | onDeath () |
Public Member Functions inherited from Thing | |
Thing () | |
virtual | ~Thing () |
void | setPosition (const Position &position) |
Position | getPosition () |
int | getStackPriority () |
const TilePtr & | getTile () |
ContainerPtr | getParentContainer () |
int | getStackPos () |
virtual bool | isItem () |
virtual bool | isEffect () |
virtual bool | isMissile () |
virtual bool | isMonster () |
virtual bool | isPlayer () |
virtual bool | isLocalPlayer () |
virtual bool | isAnimatedText () |
virtual bool | isStaticText () |
Size | getSize () |
int | getWidth () |
int | getHeight () |
int | getLayers () |
int | getNumPatternX () |
int | getNumPatternY () |
int | getNumPatternZ () |
int | getAnimationPhases () |
AnimatorPtr | getAnimator () |
int | getGroundSpeed () |
int | getMaxTextLength () |
Light | getLight () |
int | getMinimapColor () |
int | getLensHelp () |
int | getClothSlot () |
int | getElevation () |
bool | isGround () |
bool | isGroundBorder () |
bool | isOnBottom () |
bool | isOnTop () |
bool | isContainer () |
bool | isStackable () |
bool | isForceUse () |
bool | isMultiUse () |
bool | isWritable () |
bool | isChargeable () |
bool | isWritableOnce () |
bool | isFluidContainer () |
bool | isSplash () |
bool | isNotWalkable () |
bool | isNotMoveable () |
bool | blockProjectile () |
bool | isNotPathable () |
bool | isPickupable () |
bool | isHangable () |
bool | isHookSouth () |
bool | isHookEast () |
bool | isRotateable () |
bool | hasLight () |
bool | isDontHide () |
bool | isTranslucent () |
bool | hasDisplacement () |
bool | hasElevation () |
bool | isLyingCorpse () |
bool | isAnimateAlways () |
bool | hasMiniMapColor () |
bool | hasLensHelp () |
bool | isFullGround () |
bool | isIgnoreLook () |
bool | isCloth () |
bool | isMarketable () |
bool | isUsable () |
bool | isWrapable () |
bool | isUnwrapable () |
bool | isTopEffect () |
MarketData | getMarketData () |
Public Member Functions inherited from LuaObject | |
LuaObject () | |
virtual | ~LuaObject () |
template<typename T > | |
void | connectLuaField (const std::string &field, const std::function< T > &f, bool pushFront=false) |
template<typename... T> | |
int | luaCallLuaField (const std::string &field, const T &... args) |
template<typename R , typename... T> | |
R | callLuaField (const std::string &field, const T &... args) |
template<typename... T> | |
void | callLuaField (const std::string &field, const T &... args) |
bool | hasLuaField (const std::string &field) |
Returns true if the lua field exists. More... | |
template<typename T > | |
void | setLuaField (const std::string &key, const T &value) |
Sets a field in this lua object. More... | |
template<typename T > | |
T | getLuaField (const std::string &key) |
Gets a field from this lua object. More... | |
void | releaseLuaFieldsTable () |
Release fields table reference. More... | |
void | luaSetField (const std::string &key) |
Sets a field from this lua object, the value must be on the stack. More... | |
void | luaGetField (const std::string &key) |
Gets a field from this lua object, the result is pushed onto the stack. More... | |
void | luaGetMetatable () |
Get object's metatable. More... | |
void | luaGetFieldsTable () |
Gets the table containing all stored fields of this lua object, the result is pushed onto the stack. More... | |
int | getUseCount () |
std::string | getClassName () |
Returns the derived class name, its the same name used in Lua. More... | |
LuaObjectPtr | asLuaObject () |
void | operator= (const LuaObject &) |
Public Member Functions inherited from stdext::shared_object | |
shared_object () | |
virtual | ~shared_object () |
void | add_ref () |
void | dec_ref () |
refcount_t | ref_count () |
template<typename T > | |
stdext::shared_object_ptr< T > | static_self_cast () |
template<typename T > | |
stdext::shared_object_ptr< T > | dynamic_self_cast () |
template<typename T > | |
stdext::shared_object_ptr< T > | const_self_cast () |
Definition at line 210 of file creature.h.
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inlinevirtual |
Reimplemented from Thing.
Definition at line 213 of file creature.h.