Otclient  14/8/2020
declarations.h
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22 
23 #ifndef FRAMEWORK_LUA_DECLARATIONS_H
24 #define FRAMEWORK_LUA_DECLARATIONS_H
25 
26 #include <framework/global.h>
27 
28 #include <memory>
29 
30 class LuaInterface;
31 class LuaObject;
32 
33 typedef std::function<int(LuaInterface*)> LuaCppFunction;
34 typedef std::unique_ptr<LuaCppFunction> LuaCppFunctionPtr;
36 
37 #endif
LuaCppFunction
std::function< int(LuaInterface *)> LuaCppFunction
Definition: declarations.h:31
LuaObjectPtr
stdext::shared_object_ptr< LuaObject > LuaObjectPtr
Definition: declarations.h:35
LuaInterface
Class that manages LUA stuff.
Definition: luainterface.h:32
stdext::shared_object_ptr
Definition: shared_object.h:39
LuaCppFunctionPtr
std::unique_ptr< LuaCppFunction > LuaCppFunctionPtr
Definition: declarations.h:34
LuaObject
LuaObject, all script-able classes have it as base.
Definition: luaobject.h:30
global.h