Otclient
14/8/2020
particleaffector.h
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/*
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* Copyright (c) 2010-2020 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef PARTICLEAFFECTOR_H
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#define PARTICLEAFFECTOR_H
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#include "
declarations.h
"
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#include <
framework/otml/otml.h
>
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class
ParticleAffector
:
public
stdext::shared_object
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{
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public
:
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ParticleAffector
();
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void
update
(
float
elapsedTime);
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virtual
void
load
(
const
OTMLNodePtr
& node);
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virtual
void
updateParticle
(
const
ParticlePtr
&,
float
) {}
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bool
hasFinished
() {
return
m_finished
; }
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protected
:
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bool
m_finished
,
m_active
;
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float
m_delay
,
m_duration
;
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float
m_elapsedTime
;
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};
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class
GravityAffector
:
public
ParticleAffector
{
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public
:
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void
load
(
const
OTMLNodePtr
& node);
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void
updateParticle
(
const
ParticlePtr
& particle,
float
elapsedTime);
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private
:
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float
m_angle, m_gravity;
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};
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class
AttractionAffector
:
public
ParticleAffector
{
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public
:
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void
load
(
const
OTMLNodePtr
& node);
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void
updateParticle
(
const
ParticlePtr
& particle,
float
elapsedTime);
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private
:
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Point
m_position;
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float
m_acceleration, m_reduction;
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bool
m_repelish;
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};
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#endif
ParticleAffector::m_elapsedTime
float m_elapsedTime
Definition:
particleaffector.h:43
AttractionAffector::load
void load(const OTMLNodePtr &node)
Definition:
particleaffector.cpp:100
AttractionAffector
Definition:
particleaffector.h:55
AttractionAffector::updateParticle
void updateParticle(const ParticlePtr &particle, float elapsedTime)
Definition:
particleaffector.cpp:120
ParticleAffector
Definition:
particleaffector.h:29
otml.h
ParticleAffector::m_finished
bool m_finished
Definition:
particleaffector.h:41
ParticleAffector::m_active
bool m_active
Definition:
particleaffector.h:41
GravityAffector::updateParticle
void updateParticle(const ParticlePtr &particle, float elapsedTime)
Definition:
particleaffector.cpp:90
GravityAffector::load
void load(const OTMLNodePtr &node)
Definition:
particleaffector.cpp:75
ParticleAffector::ParticleAffector
ParticleAffector()
Definition:
particleaffector.cpp:27
GravityAffector
Definition:
particleaffector.h:46
ParticleAffector::load
virtual void load(const OTMLNodePtr &node)
Definition:
particleaffector.cpp:49
declarations.h
stdext::shared_object_ptr< OTMLNode >
ParticleAffector::updateParticle
virtual void updateParticle(const ParticlePtr &, float)
Definition:
particleaffector.h:36
TPoint< int >
ParticleAffector::hasFinished
bool hasFinished()
Definition:
particleaffector.h:38
stdext::shared_object
Definition:
shared_object.h:41
ParticleAffector::m_duration
float m_duration
Definition:
particleaffector.h:42
ParticleAffector::m_delay
float m_delay
Definition:
particleaffector.h:42
ParticleAffector::update
void update(float elapsedTime)
Definition:
particleaffector.cpp:36
src
framework
graphics
particleaffector.h
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