Otclient
14/8/2020
particlesystem.h
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/*
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* Copyright (c) 2010-2020 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef PARTICLESYSTEM_H
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#define PARTICLESYSTEM_H
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#include "
declarations.h
"
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#include "
particle.h
"
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#include "
particleemitter.h
"
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#include "
particleaffector.h
"
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class
ParticleSystem
:
public
stdext::shared_object
{
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public
:
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ParticleSystem
();
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void
load
(
const
OTMLNodePtr
& node);
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void
addParticle
(
const
ParticlePtr
& particle);
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void
render
();
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void
update
();
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bool
hasFinished
() {
return
m_finished; }
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private
:
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bool
m_finished;
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float
m_lastUpdateTime;
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std::list<ParticlePtr> m_particles;
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std::list<ParticleEmitterPtr> m_emitters;
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std::list<ParticleAffectorPtr> m_affectors;
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};
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#endif
ParticleSystem::render
void render()
Definition:
particlesystem.cpp:62
particleemitter.h
particleaffector.h
ParticleSystem::load
void load(const OTMLNodePtr &node)
Definition:
particlesystem.cpp:33
ParticleSystem::ParticleSystem
ParticleSystem()
Definition:
particlesystem.cpp:27
ParticleSystem::update
void update()
Definition:
particlesystem.cpp:69
ParticleSystem::hasFinished
bool hasFinished()
Definition:
particlesystem.h:42
particle.h
declarations.h
stdext::shared_object_ptr< OTMLNode >
ParticleSystem
Definition:
particlesystem.h:31
ParticleSystem::addParticle
void addParticle(const ParticlePtr &particle)
Definition:
particlesystem.cpp:57
stdext::shared_object
Definition:
shared_object.h:41
src
framework
graphics
particlesystem.h
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