Otclient  14/8/2020
protocolcodes.h
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1 /*
2  * Copyright (c) 2010-2020 OTClient <https://github.com/edubart/otclient>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a copy
5  * of this software and associated documentation files (the "Software"), to deal
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8  * copies of the Software, and to permit persons to whom the Software is
9  * furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
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15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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17  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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19  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20  * THE SOFTWARE.
21  */
22 
23 #ifndef PROTOCOLCODES_H
24 #define PROTOCOLCODES_H
25 
26 #include "global.h"
27 
28 namespace Proto {
34  };
35 
36  enum ItemOpcode {
37  StaticText = 96,
40  Creature = 99
41  };
42 
44  {
59 
60  // all in game opcodes must be greater than 50
62 
63  // otclient ONLY
65 
66  // NOTE: add any custom opcodes in this range
67  // 51 - 99
69 
70  // original tibia ONLY
121  GameServerSpellDelay = 164, // 870
148  GameServerCoinBalance = 223, // 1080
149  GameServerStoreError = 224, // 1080
155  GameServerItemInfo = 244, // 910
157  GameServerMarketEnter = 246, // 944
158  GameServerMarketLeave = 247, // 944
161  GameServerModalDialog = 250, // 960
162  GameServerStore = 251, // 1080
163  GameServerStoreOffers = 252, // 1080
166  };
167 
169  {
176 
177  // all in game opcodes must be equal or greater than 50
179 
180  // otclient ONLY
183 
184  // NOTE: add any custom opcodes in this range
185  // 51 - 99
186 
187  // original tibia ONLY
193  ClientStop = 105,
202  ClientEquipItem = 119, // 910
203  ClientMove = 120,
220  ClientLook = 140,
222  ClientTalk = 150,
251  ClientMount = 212, // 870
258  ClientTransferCoins = 239, // 1080
262  ClientRequestItemInfo = 243, // 910
263  ClientMarketLeave = 244, // 944
264  ClientMarketBrowse = 245, // 944
265  ClientMarketCreate = 246, // 944
266  ClientMarketCancel = 247, // 944
267  ClientMarketAccept = 248, // 944
269  ClientOpenStore = 250, // 1080
271  ClientBuyStoreOffer = 252, // 1080
274  };
275 
283  };
284 
286  PlayerStartId = 0x10000000,
287  PlayerEndId = 0x40000000,
288  MonsterStartId = 0x40000000,
289  MonsterEndId = 0x80000000,
290  NpcStartId = 0x80000000,
291  NpcEndId = 0xffffffff
292  };
293 
294  void buildMessageModesMap(int version);
297 }
298 
299 #endif
Proto::GameServerModalDialog
@ GameServerModalDialog
Definition: protocolcodes.h:161
Proto::ClientDebugReport
@ ClientDebugReport
Definition: protocolcodes.h:257
Proto::CreatureTypeMonster
@ CreatureTypeMonster
Definition: protocolcodes.h:278
Proto::ClientOpenStore
@ ClientOpenStore
Definition: protocolcodes.h:269
Proto::GameServerCreatureUnpass
@ GameServerCreatureUnpass
Definition: protocolcodes.h:106
Proto::ClientBugReport
@ ClientBugReport
Definition: protocolcodes.h:255
Proto::GameServerLoginWait
@ GameServerLoginWait
Definition: protocolcodes.h:51
Proto::ClientMarketCancel
@ ClientMarketCancel
Definition: protocolcodes.h:266
Proto::ClientBrowseField
@ ClientBrowseField
Definition: protocolcodes.h:247
Proto::ClientUseItem
@ ClientUseItem
Definition: protocolcodes.h:212
Proto::GameServerTextEffect
@ GameServerTextEffect
Definition: protocolcodes.h:96
Proto::GameServerCreatureParty
@ GameServerCreatureParty
Definition: protocolcodes.h:105
Proto::GameServerUnjustifiedStats
@ GameServerUnjustifiedStats
Definition: protocolcodes.h:138
CreatureType
Definition: creatures.h:79
Proto::GameServerCoinBalance
@ GameServerCoinBalance
Definition: protocolcodes.h:148
Proto::GameServerClearTarget
@ GameServerClearTarget
Definition: protocolcodes.h:119
Proto::OutdatedCreature
@ OutdatedCreature
Definition: protocolcodes.h:39
Proto::GameServerGMActions
@ GameServerGMActions
Definition: protocolcodes.h:46
Proto::GameServerCancelWalk
@ GameServerCancelWalk
Definition: protocolcodes.h:136
Proto::ClientUseOnCreature
@ ClientUseOnCreature
Definition: protocolcodes.h:214
Proto::ClientInspectNpcTrade
@ ClientInspectNpcTrade
Definition: protocolcodes.h:204
Proto::GameServerCreatureLight
@ GameServerCreatureLight
Definition: protocolcodes.h:101
Proto::ItemOpcode
ItemOpcode
Definition: protocolcodes.h:36
Proto::GameServerPingBack
@ GameServerPingBack
Definition: protocolcodes.h:55
Proto::GameServerPlayerState
@ GameServerPlayerState
Definition: protocolcodes.h:118
Proto::GameServerLoginSuccess
@ GameServerLoginSuccess
Definition: protocolcodes.h:52
Proto::ClientFollow
@ ClientFollow
Definition: protocolcodes.h:233
Proto::GameServerExtendedOpcode
@ GameServerExtendedOpcode
Definition: protocolcodes.h:64
Proto::ClientEditVip
@ ClientEditVip
Definition: protocolcodes.h:254
Proto::GameServerRuleViolationRemove
@ GameServerRuleViolationRemove
Definition: protocolcodes.h:130
Proto::ClientDisbandParty
@ ClientDisbandParty
Definition: protocolcodes.h:240
Proto::GameServerPremiumTrigger
@ GameServerPremiumTrigger
Definition: protocolcodes.h:114
Proto::CreatureTypePlayer
@ CreatureTypePlayer
Definition: protocolcodes.h:277
Proto::GameServerOpenPrivateChannel
@ GameServerOpenPrivateChannel
Definition: protocolcodes.h:128
Proto::GameServerMissleEffect
@ GameServerMissleEffect
Definition: protocolcodes.h:97
Proto::GameServerBlessings
@ GameServerBlessings
Definition: protocolcodes.h:112
Proto::GameServerQuestLog
@ GameServerQuestLog
Definition: protocolcodes.h:151
Proto::LoginServerUpdateNeeded
@ LoginServerUpdateNeeded
Definition: protocolcodes.h:32
Proto::GameServerPlayerSkills
@ GameServerPlayerSkills
Definition: protocolcodes.h:117
Proto::GameServerMapBottomRow
@ GameServerMapBottomRow
Definition: protocolcodes.h:74
Proto::ClientRequestTrade
@ ClientRequestTrade
Definition: protocolcodes.h:208
Proto::ClientRequestItemInfo
@ ClientRequestItemInfo
Definition: protocolcodes.h:262
Proto::GameServerOpenChannel
@ GameServerOpenChannel
Definition: protocolcodes.h:127
Proto::GameServerFirstGameOpcode
@ GameServerFirstGameOpcode
Definition: protocolcodes.h:61
Proto::ClientTurnNorth
@ ClientTurnNorth
Definition: protocolcodes.h:198
Proto::ClientWalkSouthWest
@ ClientWalkSouthWest
Definition: protocolcodes.h:196
Creature
Definition: creature.h:37
Proto::GameServerStoreButtonIndicators
@ GameServerStoreButtonIndicators
Definition: protocolcodes.h:54
Proto::GameServerMapTopRow
@ GameServerMapTopRow
Definition: protocolcodes.h:72
Proto::GameServerDeath
@ GameServerDeath
Definition: protocolcodes.h:58
Proto::GameServerCloseContainer
@ GameServerCloseContainer
Definition: protocolcodes.h:82
Proto::ClientRotateItem
@ ClientRotateItem
Definition: protocolcodes.h:215
Proto::ClientRejectTrade
@ ClientRejectTrade
Definition: protocolcodes.h:211
Proto::ClientUpdateTile
@ ClientUpdateTile
Definition: protocolcodes.h:245
Proto::ClientRequestStoreOffers
@ ClientRequestStoreOffers
Definition: protocolcodes.h:270
Proto::GameServerCreatureMarks
@ GameServerCreatureMarks
Definition: protocolcodes.h:107
Proto::GameServerMarketDetail
@ GameServerMarketDetail
Definition: protocolcodes.h:159
Proto::GameServerCreatureOutfit
@ GameServerCreatureOutfit
Definition: protocolcodes.h:102
Proto::GameServerTalk
@ GameServerTalk
Definition: protocolcodes.h:125
StaticText
Definition: statictext.h:31
Proto::ClientCloseNpcTrade
@ ClientCloseNpcTrade
Definition: protocolcodes.h:207
Proto::GameServerOpcodes
GameServerOpcodes
Definition: protocolcodes.h:43
Proto::ClientEditList
@ ClientEditList
Definition: protocolcodes.h:219
Proto::CreaturesIdRange
CreaturesIdRange
Definition: protocolcodes.h:285
Proto::GameServerPlayerDataBasic
@ GameServerPlayerDataBasic
Definition: protocolcodes.h:115
Proto::GameServerCreatureType
@ GameServerCreatureType
Definition: protocolcodes.h:109
Proto::ClientWalkNorth
@ ClientWalkNorth
Definition: protocolcodes.h:189
Proto::GameServerCoinBalanceUpdating
@ GameServerCoinBalanceUpdating
Definition: protocolcodes.h:153
Proto::CreatureTypeNpc
@ CreatureTypeNpc
Definition: protocolcodes.h:279
Proto::GameServerAmbient
@ GameServerAmbient
Definition: protocolcodes.h:94
Proto::ClientOpenRuleViolation
@ ClientOpenRuleViolation
Definition: protocolcodes.h:227
Proto::GameServerUpdateNeeded
@ GameServerUpdateNeeded
Definition: protocolcodes.h:48
Proto::ClientBuyItem
@ ClientBuyItem
Definition: protocolcodes.h:205
Proto::MonsterStartId
@ MonsterStartId
Definition: protocolcodes.h:288
Proto::GameServerDeleteOnMap
@ GameServerDeleteOnMap
Definition: protocolcodes.h:79
Proto::LoginServerCharacterList
@ LoginServerCharacterList
Definition: protocolcodes.h:33
Proto::GameServerEditList
@ GameServerEditList
Definition: protocolcodes.h:111
Proto::PlayerEndId
@ PlayerEndId
Definition: protocolcodes.h:287
Proto::ClientAddVip
@ ClientAddVip
Definition: protocolcodes.h:252
Proto::GameServerVipLogout
@ GameServerVipLogout
Definition: protocolcodes.h:145
Proto::CreatureTypeSummonOwn
@ CreatureTypeSummonOwn
Definition: protocolcodes.h:280
Proto::ClientWalkEast
@ ClientWalkEast
Definition: protocolcodes.h:190
Proto::ClientAutoWalk
@ ClientAutoWalk
Definition: protocolcodes.h:188
Proto::GameServerFullMap
@ GameServerFullMap
Definition: protocolcodes.h:71
Proto::GameServerMarketBrowse
@ GameServerMarketBrowse
Definition: protocolcodes.h:160
Proto::GameServerSetStoreDeepLink
@ GameServerSetStoreDeepLink
Definition: protocolcodes.h:124
Proto::GameServerPing
@ GameServerPing
Definition: protocolcodes.h:56
Proto::GameServerStoreOffers
@ GameServerStoreOffers
Definition: protocolcodes.h:163
Proto::ClientStop
@ ClientStop
Definition: protocolcodes.h:193
Proto::ClientUpContainer
@ ClientUpContainer
Definition: protocolcodes.h:217
Proto::ClientPassLeadership
@ ClientPassLeadership
Definition: protocolcodes.h:237
Proto::buildMessageModesMap
void buildMessageModesMap(int version)
Definition: protocolcodes.cpp:29
Proto::GameServerQuestLine
@ GameServerQuestLine
Definition: protocolcodes.h:152
Proto::ClientEnterGame
@ ClientEnterGame
Definition: protocolcodes.h:172
Proto::GameServerChangeOnMap
@ GameServerChangeOnMap
Definition: protocolcodes.h:78
Proto::ClientUseItemWith
@ ClientUseItemWith
Definition: protocolcodes.h:213
Proto::GameServerLoginOrPendingState
@ GameServerLoginOrPendingState
Definition: protocolcodes.h:45
Proto::GameServerOpenNpcTrade
@ GameServerOpenNpcTrade
Definition: protocolcodes.h:88
Proto::ClientInspectTrade
@ ClientInspectTrade
Definition: protocolcodes.h:209
global.h
Proto::GameServerRuleViolationLock
@ GameServerRuleViolationLock
Definition: protocolcodes.h:132
Proto::ClientLeaveGame
@ ClientLeaveGame
Definition: protocolcodes.h:173
Proto::GameServerLoginError
@ GameServerLoginError
Definition: protocolcodes.h:49
Proto::GameServerVipAdd
@ GameServerVipAdd
Definition: protocolcodes.h:143
Proto::GameServerMapLeftRow
@ GameServerMapLeftRow
Definition: protocolcodes.h:75
Proto::ClientSellItem
@ ClientSellItem
Definition: protocolcodes.h:206
Proto::GameServerTrappers
@ GameServerTrappers
Definition: protocolcodes.h:99
Proto::GameServerChooseOutfit
@ GameServerChooseOutfit
Definition: protocolcodes.h:142
Proto::GameServerSetInventory
@ GameServerSetInventory
Definition: protocolcodes.h:86
Proto::ClientMove
@ ClientMove
Definition: protocolcodes.h:203
Proto::GameServerChallenge
@ GameServerChallenge
Definition: protocolcodes.h:57
Proto::translateMessageModeFromServer
Otc::MessageMode translateMessageModeFromServer(uint8 mode)
Definition: protocolcodes.cpp:176
Proto::GameServerCreatureSpeed
@ GameServerCreatureSpeed
Definition: protocolcodes.h:103
Otc::MessageMode
MessageMode
Definition: const.h:286
Proto::ClientRequestChannels
@ ClientRequestChannels
Definition: protocolcodes.h:223
Proto::PlayerStartId
@ PlayerStartId
Definition: protocolcodes.h:286
Proto::ClientRequestQuestLog
@ ClientRequestQuestLog
Definition: protocolcodes.h:259
Proto::GameServerCloseTrade
@ GameServerCloseTrade
Definition: protocolcodes.h:93
Proto::MonsterEndId
@ MonsterEndId
Definition: protocolcodes.h:289
Proto::ClientWalkNorthWest
@ ClientWalkNorthWest
Definition: protocolcodes.h:197
Proto::ClientWalkSouth
@ ClientWalkSouth
Definition: protocolcodes.h:191
Proto::ClientRefreshContainer
@ ClientRefreshContainer
Definition: protocolcodes.h:246
Proto::GameServerChangeMapAwareRange
@ GameServerChangeMapAwareRange
Definition: protocolcodes.h:68
Proto::ClientOpenPrivateChannel
@ ClientOpenPrivateChannel
Definition: protocolcodes.h:226
Proto::ClientNewRuleViolation
@ ClientNewRuleViolation
Definition: protocolcodes.h:261
Proto::translateMessageModeToServer
uint8 translateMessageModeToServer(Otc::MessageMode mode)
Definition: protocolcodes.cpp:184
Proto::GameServerFloorChangeUp
@ GameServerFloorChangeUp
Definition: protocolcodes.h:140
Proto::ClientLeaveParty
@ ClientLeaveParty
Definition: protocolcodes.h:238
Proto::ClientAnswerModalDialog
@ ClientAnswerModalDialog
Definition: protocolcodes.h:268
Proto::GameServerMarkCreature
@ GameServerMarkCreature
Definition: protocolcodes.h:98
Proto::GameServerAutomapFlag
@ GameServerAutomapFlag
Definition: protocolcodes.h:147
Proto::ClientAcceptTrade
@ ClientAcceptTrade
Definition: protocolcodes.h:210
Proto::GameServerDeleteInContainer
@ GameServerDeleteInContainer
Definition: protocolcodes.h:85
Proto::ClientJoinParty
@ ClientJoinParty
Definition: protocolcodes.h:235
Proto::GameServerCloseNpcTrade
@ GameServerCloseNpcTrade
Definition: protocolcodes.h:90
Proto::GameServerMapRightRow
@ GameServerMapRightRow
Definition: protocolcodes.h:73
Proto::GameServerOwnTrade
@ GameServerOwnTrade
Definition: protocolcodes.h:91
Proto::GameServerEnterGame
@ GameServerEnterGame
Definition: protocolcodes.h:47
Proto::ClientPingBack
@ ClientPingBack
Definition: protocolcodes.h:175
Proto
Definition: protocolcodes.cpp:25
Proto::ClientEditText
@ ClientEditText
Definition: protocolcodes.h:218
Proto::GameServerStoreCompletePurchase
@ GameServerStoreCompletePurchase
Definition: protocolcodes.h:165
Proto::ClientFirstGameOpcode
@ ClientFirstGameOpcode
Definition: protocolcodes.h:178
Proto::LoginServerOpts
LoginServerOpts
Definition: protocolcodes.h:29
Proto::GameServerDeleteInventory
@ GameServerDeleteInventory
Definition: protocolcodes.h:87
Proto::ClientCloseNpcChannel
@ ClientCloseNpcChannel
Definition: protocolcodes.h:230
Proto::GameServerCreateOnMap
@ GameServerCreateOnMap
Definition: protocolcodes.h:77
Proto::GameServerVipState
@ GameServerVipState
Definition: protocolcodes.h:144
Proto::GameServerPreset
@ GameServerPreset
Definition: protocolcodes.h:113
Proto::ClientLook
@ ClientLook
Definition: protocolcodes.h:220
Proto::ClientTransferCoins
@ ClientTransferCoins
Definition: protocolcodes.h:258
Proto::GameServerRuleViolationChannel
@ GameServerRuleViolationChannel
Definition: protocolcodes.h:129
Proto::ClientOpenOwnChannel
@ ClientOpenOwnChannel
Definition: protocolcodes.h:241
Proto::GameServerWalkWait
@ GameServerWalkWait
Definition: protocolcodes.h:137
Proto::ClientBuyStoreOffer
@ ClientBuyStoreOffer
Definition: protocolcodes.h:271
Proto::ClientChangeMapAwareRange
@ ClientChangeMapAwareRange
Definition: protocolcodes.h:182
Proto::LoginServerMotd
@ LoginServerMotd
Definition: protocolcodes.h:31
Proto::GameServerMarketLeave
@ GameServerMarketLeave
Definition: protocolcodes.h:158
Proto::GameServerCloseChannel
@ GameServerCloseChannel
Definition: protocolcodes.h:134
Proto::ClientMarketLeave
@ ClientMarketLeave
Definition: protocolcodes.h:263
Proto::ClientMarketCreate
@ ClientMarketCreate
Definition: protocolcodes.h:265
Proto::GameServerTutorialHint
@ GameServerTutorialHint
Definition: protocolcodes.h:146
Proto::NpcEndId
@ NpcEndId
Definition: protocolcodes.h:291
Proto::GameServerSpellDelay
@ GameServerSpellDelay
Definition: protocolcodes.h:121
Proto::ClientAttack
@ ClientAttack
Definition: protocolcodes.h:232
Proto::ClientWalkWest
@ ClientWalkWest
Definition: protocolcodes.h:192
Proto::ClientRequestTransactionHistory
@ ClientRequestTransactionHistory
Definition: protocolcodes.h:273
Proto::GameServerEditText
@ GameServerEditText
Definition: protocolcodes.h:110
Proto::GameServerRuleViolationCancel
@ GameServerRuleViolationCancel
Definition: protocolcodes.h:131
Proto::ClientExtendedOpcode
@ ClientExtendedOpcode
Definition: protocolcodes.h:181
Proto::NpcStartId
@ NpcStartId
Definition: protocolcodes.h:290
Proto::LoginServerError
@ LoginServerError
Definition: protocolcodes.h:30
Proto::GameServerMarketEnter
@ GameServerMarketEnter
Definition: protocolcodes.h:157
Proto::GameServerChangeInContainer
@ GameServerChangeInContainer
Definition: protocolcodes.h:84
Proto::ClientWalkSouthEast
@ ClientWalkSouthEast
Definition: protocolcodes.h:195
Proto::GameServerOpenContainer
@ GameServerOpenContainer
Definition: protocolcodes.h:81
Proto::CreatureTypeUnknown
@ CreatureTypeUnknown
Definition: protocolcodes.h:282
Proto::ClientExcludeFromOwnChannel
@ ClientExcludeFromOwnChannel
Definition: protocolcodes.h:243
Proto::GameServerCreatureHealth
@ GameServerCreatureHealth
Definition: protocolcodes.h:100
Proto::ClientLeaveChannel
@ ClientLeaveChannel
Definition: protocolcodes.h:225
Proto::GameServerStoreError
@ GameServerStoreError
Definition: protocolcodes.h:149
Proto::ClientMarketAccept
@ ClientMarketAccept
Definition: protocolcodes.h:267
Proto::ClientJoinChannel
@ ClientJoinChannel
Definition: protocolcodes.h:224
Proto::ClientTalk
@ ClientTalk
Definition: protocolcodes.h:222
Proto::GameServerStore
@ GameServerStore
Definition: protocolcodes.h:162
Proto::ClientInviteToOwnChannel
@ ClientInviteToOwnChannel
Definition: protocolcodes.h:242
Proto::GameServerUpdateTile
@ GameServerUpdateTile
Definition: protocolcodes.h:76
Proto::GameServerPlayerGoods
@ GameServerPlayerGoods
Definition: protocolcodes.h:89
Proto::GameServerFloorChangeDown
@ GameServerFloorChangeDown
Definition: protocolcodes.h:141
Proto::ClientPing
@ ClientPing
Definition: protocolcodes.h:174
Proto::ClientMarketBrowse
@ ClientMarketBrowse
Definition: protocolcodes.h:264
Proto::ClientRequestOutfit
@ ClientRequestOutfit
Definition: protocolcodes.h:249
Proto::GameServerGraphicalEffect
@ GameServerGraphicalEffect
Definition: protocolcodes.h:95
Proto::ClientRevokeInvitation
@ ClientRevokeInvitation
Definition: protocolcodes.h:236
Proto::ClientCloseContainer
@ ClientCloseContainer
Definition: protocolcodes.h:216
Proto::ClientOpcodes
ClientOpcodes
Definition: protocolcodes.h:168
Proto::CreatureTypeSummonOther
@ CreatureTypeSummonOther
Definition: protocolcodes.h:281
Proto::GameServerCounterTrade
@ GameServerCounterTrade
Definition: protocolcodes.h:92
Proto::ClientRemoveVip
@ ClientRemoveVip
Definition: protocolcodes.h:253
Proto::GameServerPlayerModes
@ GameServerPlayerModes
Definition: protocolcodes.h:120
Proto::GameServerItemInfo
@ GameServerItemInfo
Definition: protocolcodes.h:155
Proto::GameServerMoveCreature
@ GameServerMoveCreature
Definition: protocolcodes.h:80
Proto::GameServerChannels
@ GameServerChannels
Definition: protocolcodes.h:126
Proto::ClientChangeFightModes
@ ClientChangeFightModes
Definition: protocolcodes.h:231
Proto::ClientPendingGame
@ ClientPendingGame
Definition: protocolcodes.h:171
Proto::GameServerCreatureSkull
@ GameServerCreatureSkull
Definition: protocolcodes.h:104
Proto::GameServerCreateContainer
@ GameServerCreateContainer
Definition: protocolcodes.h:83
Proto::ClientRuleViolation
@ ClientRuleViolation
Definition: protocolcodes.h:256
Proto::GameServerPlayerInventory
@ GameServerPlayerInventory
Definition: protocolcodes.h:156
Proto::ClientShareExperience
@ ClientShareExperience
Definition: protocolcodes.h:239
Proto::ClientRequestQuestLine
@ ClientRequestQuestLine
Definition: protocolcodes.h:260
Proto::ClientEquipItem
@ ClientEquipItem
Definition: protocolcodes.h:202
Proto::GameServerStoreTransactionHistory
@ GameServerStoreTransactionHistory
Definition: protocolcodes.h:164
Proto::ClientSeekInContainer
@ ClientSeekInContainer
Definition: protocolcodes.h:248
Proto::GameServerRequestPurchaseData
@ GameServerRequestPurchaseData
Definition: protocolcodes.h:150
Proto::GameServerMultiUseDelay
@ GameServerMultiUseDelay
Definition: protocolcodes.h:123
Proto::ClientOpenTransactionHistory
@ ClientOpenTransactionHistory
Definition: protocolcodes.h:272
Proto::ClientTurnEast
@ ClientTurnEast
Definition: protocolcodes.h:199
Proto::UnknownCreature
@ UnknownCreature
Definition: protocolcodes.h:38
Proto::GameServerSpellGroupDelay
@ GameServerSpellGroupDelay
Definition: protocolcodes.h:122
Proto::GameServerLoginToken
@ GameServerLoginToken
Definition: protocolcodes.h:53
Proto::ClientWalkNorthEast
@ ClientWalkNorthEast
Definition: protocolcodes.h:194
Proto::ClientTurnWest
@ ClientTurnWest
Definition: protocolcodes.h:201
Proto::ClientEnterAccount
@ ClientEnterAccount
Definition: protocolcodes.h:170
Proto::GameServerChannelEvent
@ GameServerChannelEvent
Definition: protocolcodes.h:154
Proto::GameServerPvpSituations
@ GameServerPvpSituations
Definition: protocolcodes.h:139
Proto::GameServerLoginAdvice
@ GameServerLoginAdvice
Definition: protocolcodes.h:50
Proto::ClientCancelAttackAndFollow
@ ClientCancelAttackAndFollow
Definition: protocolcodes.h:244
Proto::ClientMount
@ ClientMount
Definition: protocolcodes.h:251
Proto::GameServerTextMessage
@ GameServerTextMessage
Definition: protocolcodes.h:135
uint8
uint8_t uint8
Definition: types.h:37
Proto::GameServerPlayerData
@ GameServerPlayerData
Definition: protocolcodes.h:116
Proto::ClientInviteToParty
@ ClientInviteToParty
Definition: protocolcodes.h:234
Proto::ClientCancelRuleViolation
@ ClientCancelRuleViolation
Definition: protocolcodes.h:229
Proto::ClientLookCreature
@ ClientLookCreature
Definition: protocolcodes.h:221
Proto::ClientCloseRuleViolation
@ ClientCloseRuleViolation
Definition: protocolcodes.h:228
Proto::ClientChangeOutfit
@ ClientChangeOutfit
Definition: protocolcodes.h:250
Proto::ClientTurnSouth
@ ClientTurnSouth
Definition: protocolcodes.h:200
Proto::GameServerOpenOwnChannel
@ GameServerOpenOwnChannel
Definition: protocolcodes.h:133
Proto::GameServerPlayerHelpers
@ GameServerPlayerHelpers
Definition: protocolcodes.h:108