Otclient  14/8/2020
protocolhttp.h
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22 
23 #ifndef PROTOCOLHTTP_H
24 #define PROTOCOLHTTP_H
25 
26 #include "declarations.h"
27 #include "connection.h"
28 
30 
31 // @bindclass
32 class ProtocolHttp : public LuaObject
33 {
34 public:
35  ProtocolHttp();
36  virtual ~ProtocolHttp();
37 
38  void connect(const std::string& host, uint16 port);
39  void disconnect();
40 
41  void send(const std::string &message);
42  void recv();
43 
44  ProtocolHttpPtr asProtocolHttp() { return static_self_cast<ProtocolHttp>(); }
45 
46 protected:
47  void onConnect();
48  void onRecv(uint8* buffer, uint16 size);
49  void onError(const boost::system::error_code& err);
50 
51 private:
52  ConnectionPtr m_connection;
53 };
54 
55 #endif
ProtocolHttp::ProtocolHttp
ProtocolHttp()
Definition: protocolhttp.cpp:27
ProtocolHttp::onConnect
void onConnect()
Definition: protocolhttp.cpp:66
ProtocolHttp::connect
void connect(const std::string &host, uint16 port)
Definition: protocolhttp.cpp:39
ProtocolHttp::~ProtocolHttp
virtual ~ProtocolHttp()
Definition: protocolhttp.cpp:31
ProtocolHttp::onRecv
void onRecv(uint8 *buffer, uint16 size)
Definition: protocolhttp.cpp:71
ProtocolHttp::asProtocolHttp
ProtocolHttpPtr asProtocolHttp()
Definition: protocolhttp.h:44
luaobject.h
uint16
uint16_t uint16
Definition: types.h:36
declarations.h
ProtocolHttp::onError
void onError(const boost::system::error_code &err)
Definition: protocolhttp.cpp:77
connection.h
ProtocolHttp
Definition: protocolhttp.h:32
stdext::shared_object_ptr
Definition: shared_object.h:39
LuaObject
LuaObject, all script-able classes have it as base.
Definition: luaobject.h:30
ProtocolHttp::disconnect
void disconnect()
Definition: protocolhttp.cpp:46
ProtocolHttp::send
void send(const std::string &message)
Definition: protocolhttp.cpp:54
uint8
uint8_t uint8
Definition: types.h:37
ProtocolHttp::recv
void recv()
Definition: protocolhttp.cpp:60