Otclient  14/8/2020
shader.h
Go to the documentation of this file.
1 /*
2  * Copyright (c) 2010-2020 OTClient <https://github.com/edubart/otclient>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a copy
5  * of this software and associated documentation files (the "Software"), to deal
6  * in the Software without restriction, including without limitation the rights
7  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8  * copies of the Software, and to permit persons to whom the Software is
9  * furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20  * THE SOFTWARE.
21  */
22 
23 #ifndef SHADER_H
24 #define SHADER_H
25 
26 #include "declarations.h"
27 
29 {
30 public:
31  enum ShaderType {
34  };
35 
36  Shader(ShaderType shaderType);
37  ~Shader();
38 
39  bool compileSourceCode(const std::string& sourceCode);
40  bool compileSourceFile(const std::string& sourceFile);
41  std::string log();
42 
43  uint getShaderId() { return m_shaderId; }
44  ShaderType getShaderType() { return m_shaderType; }
45 
46 private:
47  uint m_shaderId;
48  ShaderType m_shaderType;
49 };
50 
51 #endif
Shader::ShaderType
ShaderType
Definition: shader.h:31
Shader::getShaderId
uint getShaderId()
Definition: shader.h:43
uint
unsigned int uint
Definition: types.h:31
Shader::Shader
Shader(ShaderType shaderType)
Definition: shader.cpp:29
Shader::getShaderType
ShaderType getShaderType()
Definition: shader.h:44
Shader::~Shader
~Shader()
Definition: shader.cpp:45
Shader::compileSourceCode
bool compileSourceCode(const std::string &sourceCode)
Definition: shader.cpp:54
Shader::compileSourceFile
bool compileSourceFile(const std::string &sourceFile)
Definition: shader.cpp:80
Shader::Vertex
@ Vertex
Definition: shader.h:32
Shader::Fragment
@ Fragment
Definition: shader.h:33
declarations.h
Shader::log
std::string log()
Definition: shader.cpp:91
Shader
Definition: shader.h:28
stdext::shared_object
Definition: shared_object.h:41