Otclient  14/8/2020
uicreature.h
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22 
23 #ifndef UICREATURE_H
24 #define UICREATURE_H
25 
26 #include "declarations.h"
27 #include <framework/ui/uiwidget.h>
28 #include "creature.h"
29 
30 class UICreature : public UIWidget
31 {
32 public:
33  void drawSelf(Fw::DrawPane drawPane);
34 
35  void setCreature(const CreaturePtr& creature) { m_creature = creature; }
36  void setFixedCreatureSize(bool fixed) { m_fixedCreatureSize = fixed; }
37  void setOutfit(const Outfit& outfit);
38 
41 
42 protected:
43  void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode);
44 
47 };
48 
49 #endif
UIWidget
Definition: uiwidget.h:47
UICreature::onStyleApply
void onStyleApply(const std::string &styleName, const OTMLNodePtr &styleNode)
Definition: uicreature.cpp:49
UICreature::setFixedCreatureSize
void setFixedCreatureSize(bool fixed)
Definition: uicreature.h:36
uiwidget.h
stdext::boolean< false >
UICreature::getCreature
CreaturePtr getCreature()
Definition: uicreature.h:39
creature.h
UICreature::setCreature
void setCreature(const CreaturePtr &creature)
Definition: uicreature.h:35
Outfit
Definition: outfit.h:29
declarations.h
UICreature::m_fixedCreatureSize
stdext::boolean< false > m_fixedCreatureSize
Definition: uicreature.h:46
UICreature::m_creature
CreaturePtr m_creature
Definition: uicreature.h:45
UICreature
Definition: uicreature.h:30
UICreature::drawSelf
void drawSelf(Fw::DrawPane drawPane)
Definition: uicreature.cpp:27
Fw::DrawPane
DrawPane
Definition: const.h:285
stdext::shared_object_ptr< Creature >
UICreature::isFixedCreatureSize
bool isFixedCreatureSize()
Definition: uicreature.h:40
UICreature::setOutfit
void setOutfit(const Outfit &outfit)
Definition: uicreature.cpp:41