Go to the documentation of this file.
87 m_percent = stdext::clamp<float>((
double)percent, 0.0, 100.0);
95 if(node->tag() ==
"percent")
virtual void setColor(const Color &color)
TPoint< T > bottomLeft() const
TPoint< T > topRight() const
void setPercent(float percent)
TPoint< T > topLeft() const
T horizontalCenter() const
void drawSelf(Fw::DrawPane drawPane)
virtual void drawFilledTriangle(const Point &a, const Point &b, const Point &c)=0
TPoint< T > bottomRight() const
TPoint< T > center() const
TPoint< T > topCenter() const
void onStyleApply(const std::string &styleName, const OTMLNodePtr &styleNode)