#include <graphics.h>
Definition at line 30 of file graphics.h.
◆ PainterEngine
| Enumerator |
|---|
| Painter_Any | |
| Painter_OpenGL1 | |
| Painter_OpenGL2 | |
| Painter_DirectX9 | |
Definition at line 35 of file graphics.h.
◆ Graphics()
◆ canCacheBackbuffer()
| bool Graphics::canCacheBackbuffer |
( |
| ) |
|
◆ canUseBilinearFiltering()
| bool Graphics::canUseBilinearFiltering |
( |
| ) |
|
◆ canUseBlendEquation()
| bool Graphics::canUseBlendEquation |
( |
| ) |
|
◆ canUseBlendFuncSeparate()
| bool Graphics::canUseBlendFuncSeparate |
( |
| ) |
|
◆ canUseClampToEdge()
| bool Graphics::canUseClampToEdge |
( |
| ) |
|
◆ canUseDrawArrays()
| bool Graphics::canUseDrawArrays |
( |
| ) |
|
◆ canUseFBO()
| bool Graphics::canUseFBO |
( |
| ) |
|
◆ canUseHardwareBuffers()
| bool Graphics::canUseHardwareBuffers |
( |
| ) |
|
◆ canUseHardwareMipmaps()
| bool Graphics::canUseHardwareMipmaps |
( |
| ) |
|
◆ canUseMipmaps()
| bool Graphics::canUseMipmaps |
( |
| ) |
|
◆ canUseNonPowerOfTwoTextures()
| bool Graphics::canUseNonPowerOfTwoTextures |
( |
| ) |
|
◆ canUseShaders()
| bool Graphics::canUseShaders |
( |
| ) |
|
◆ getExtensions()
| std::string Graphics::getExtensions |
( |
| ) |
|
|
inline |
◆ getMaxTextureSize()
| int Graphics::getMaxTextureSize |
( |
| ) |
|
|
inline |
◆ getPainterEngine()
◆ getRenderer()
| std::string Graphics::getRenderer |
( |
| ) |
|
|
inline |
◆ getVendor()
| std::string Graphics::getVendor |
( |
| ) |
|
|
inline |
◆ getVersion()
| std::string Graphics::getVersion |
( |
| ) |
|
|
inline |
◆ getViewportSize()
| const Size& Graphics::getViewportSize |
( |
| ) |
|
|
inline |
◆ hasScissorBug()
| bool Graphics::hasScissorBug |
( |
| ) |
|
◆ init()
◆ isPainterEngineAvailable()
◆ ok()
◆ parseOption()
| bool Graphics::parseOption |
( |
const std::string & |
option | ) |
|
◆ resize()
| void Graphics::resize |
( |
const Size & |
size | ) |
|
◆ selectPainterEngine()
| bool Graphics::selectPainterEngine |
( |
PainterEngine |
painterEngine | ) |
|
◆ setShouldUseShaders()
| void Graphics::setShouldUseShaders |
( |
bool |
enable | ) |
|
|
inline |
◆ shouldUseShaders()
| bool Graphics::shouldUseShaders |
( |
| ) |
|
|
inline |
◆ terminate()
| void Graphics::terminate |
( |
| ) |
|
The documentation for this class was generated from the following files: