#include <minimap.h>
Definition at line 55 of file minimap.h.
◆ clean()
| void MinimapBlock::clean |
( |
| ) |
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◆ getTexture()
◆ getTile()
◆ getTileIndex()
| uint MinimapBlock::getTileIndex |
( |
int |
x, |
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int |
y |
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) |
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inline |
◆ getTiles()
◆ justSaw()
| void MinimapBlock::justSaw |
( |
| ) |
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inline |
◆ mustUpdate()
| void MinimapBlock::mustUpdate |
( |
| ) |
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inline |
◆ resetTile()
| void MinimapBlock::resetTile |
( |
int |
x, |
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int |
y |
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) |
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inline |
◆ update()
| void MinimapBlock::update |
( |
| ) |
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◆ updateTile()
| void MinimapBlock::updateTile |
( |
int |
x, |
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int |
y, |
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const MinimapTile & |
tile |
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) |
| |
◆ wasSeen()
| bool MinimapBlock::wasSeen |
( |
| ) |
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inline |
The documentation for this class was generated from the following files: