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| | StreamSoundSource () |
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| virtual | ~StreamSoundSource () |
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| void | play () |
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| void | stop () |
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| bool | isPlaying () |
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| void | setSoundFile (const SoundFilePtr &soundFile) |
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| void | downMix (DownMix downMix) |
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| void | update () |
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| | SoundSource () |
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| virtual | ~SoundSource () |
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| virtual bool | isBuffering () |
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| void | setName (const std::string &name) |
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| virtual void | setLooping (bool looping) |
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| virtual void | setRelative (bool relative) |
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| virtual void | setReferenceDistance (float distance) |
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| virtual void | setGain (float gain) |
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| virtual void | setPitch (float pitch) |
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| virtual void | setPosition (const Point &pos) |
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| virtual void | setVelocity (const Point &velocity) |
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| virtual void | setFading (FadeState state, float fadetime) |
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| std::string | getName () |
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| uchar | getChannel () |
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| float | getGain () |
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| | LuaObject () |
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| virtual | ~LuaObject () |
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| template<typename T > |
| void | connectLuaField (const std::string &field, const std::function< T > &f, bool pushFront=false) |
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| template<typename... T> |
| int | luaCallLuaField (const std::string &field, const T &... args) |
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| template<typename R , typename... T> |
| R | callLuaField (const std::string &field, const T &... args) |
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| template<typename... T> |
| void | callLuaField (const std::string &field, const T &... args) |
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| bool | hasLuaField (const std::string &field) |
| | Returns true if the lua field exists. More...
|
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| template<typename T > |
| void | setLuaField (const std::string &key, const T &value) |
| | Sets a field in this lua object. More...
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| template<typename T > |
| T | getLuaField (const std::string &key) |
| | Gets a field from this lua object. More...
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| void | releaseLuaFieldsTable () |
| | Release fields table reference. More...
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| void | luaSetField (const std::string &key) |
| | Sets a field from this lua object, the value must be on the stack. More...
|
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| void | luaGetField (const std::string &key) |
| | Gets a field from this lua object, the result is pushed onto the stack. More...
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| void | luaGetMetatable () |
| | Get object's metatable. More...
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| void | luaGetFieldsTable () |
| | Gets the table containing all stored fields of this lua object, the result is pushed onto the stack. More...
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| int | getUseCount () |
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| std::string | getClassName () |
| | Returns the derived class name, its the same name used in Lua. More...
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| LuaObjectPtr | asLuaObject () |
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| void | operator= (const LuaObject &) |
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| | shared_object () |
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| virtual | ~shared_object () |
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| void | add_ref () |
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| void | dec_ref () |
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| refcount_t | ref_count () |
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| template<typename T > |
| stdext::shared_object_ptr< T > | static_self_cast () |
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| template<typename T > |
| stdext::shared_object_ptr< T > | dynamic_self_cast () |
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| template<typename T > |
| stdext::shared_object_ptr< T > | const_self_cast () |
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Definition at line 28 of file streamsoundsource.h.