#include <texturemanager.h>
Definition at line 29 of file texturemanager.h.
◆ clearCache()
| void TextureManager::clearCache |
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| ) |
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◆ getEmptyTexture()
| const TexturePtr& TextureManager::getEmptyTexture |
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inline |
◆ getTexture()
| TexturePtr TextureManager::getTexture |
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const std::string & |
fileName | ) |
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◆ init()
| void TextureManager::init |
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| ) |
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◆ liveReload()
| void TextureManager::liveReload |
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◆ poll()
| void TextureManager::poll |
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| ) |
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◆ preload()
| void TextureManager::preload |
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const std::string & |
fileName | ) |
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inline |
◆ terminate()
| void TextureManager::terminate |
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| ) |
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The documentation for this class was generated from the following files: