#include <vertexarray.h>
Definition at line 29 of file vertexarray.h.
◆ addQuad()
| void VertexArray::addQuad |
( |
const Rect & |
rect | ) |
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|
inline |
◆ addRect()
| void VertexArray::addRect |
( |
const Rect & |
rect | ) |
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|
inline |
◆ addTriangle()
| void VertexArray::addTriangle |
( |
const Point & |
a, |
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const Point & |
b, |
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|
const Point & |
c |
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) |
| |
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inline |
◆ addUpsideDownQuad()
| void VertexArray::addUpsideDownQuad |
( |
const Rect & |
rect | ) |
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inline |
◆ addVertex()
| void VertexArray::addVertex |
( |
float |
x, |
|
|
float |
y |
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) |
| |
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inline |
◆ clear()
| void VertexArray::clear |
( |
| ) |
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inline |
◆ size()
| int VertexArray::size |
( |
| ) |
const |
|
inline |
◆ vertexCount()
| int VertexArray::vertexCount |
( |
| ) |
const |
|
inline |
◆ vertices()
| float* VertexArray::vertices |
( |
| ) |
const |
|
inline |
The documentation for this class was generated from the following file: