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Otclient 1.0
14/8/2020
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#include "creature.h"#include "effect.h"#include "game.h"#include "item.h"#include "lightview.h"#include "localplayer.h"#include "luavaluecasts.h"#include "map.h"#include "thingtypemanager.h"#include "tile.h"#include <framework/core/clock.h>#include <framework/core/eventdispatcher.h>#include <framework/graphics/graphics.h>#include <framework/graphics/framebuffermanager.h>#include <framework/graphics/paintershaderprogram.h>#include <framework/graphics/texturemanager.h>#include <framework/graphics/ogl/painterogl2_shadersources.h>#include "spritemanager.h"