|
Otclient 1.0
14/8/2020
|
#include "game.h"#include <framework/core/application.h>#include <framework/core/eventdispatcher.h>#include <framework/ui/uimanager.h>#include "container.h"#include "creature.h"#include "localplayer.h"#include "luavaluecasts.h"#include "map.h"#include "protocolcodes.h"#include "protocolgame.h"#include "statictext.h"#include "tile.h"
Go to the source code of this file.
Variables | |
| Game | g_game |