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54 if(node->tag() ==
"fixed-creature-size")
56 else if(node->tag() ==
"outfit-id") {
58 outfit.
setId(node->value<
int>());
60 }
else if(node->tag() ==
"outfit-head") {
62 outfit.
setHead(node->value<
int>());
64 }
else if(node->tag() ==
"outfit-body") {
66 outfit.
setBody(node->value<
int>());
68 }
else if(node->tag() ==
"outfit-legs") {
70 outfit.
setLegs(node->value<
int>());
72 }
else if(node->tag() ==
"outfit-feet") {
74 outfit.
setFeet(node->value<
int>());
virtual void setColor(const Color &color)
void drawOutfit(const Rect &destRect, bool resize)
void setFixedCreatureSize(bool fixed)
void setDirection(Otc::Direction direction)
stdext::shared_object_ptr< Creature > CreaturePtr
stdext::boolean< false > m_fixedCreatureSize
void drawSelf(Fw::DrawPane drawPane) override
void onStyleApply(const std::string &styleName, const OTMLNodePtr &styleNode) override
void setOutfit(const Outfit &outfit)
void setOutfit(const Outfit &outfit)