Otclient
14/8/2020
combinedsoundsource.h
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/*
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* Copyright (c) 2010-2020 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef COMBINEDSOUNDSOURCE_H
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#define COMBINEDSOUNDSOURCE_H
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#include "
soundsource.h
"
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class
CombinedSoundSource
:
public
SoundSource
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{
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public
:
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CombinedSoundSource
();
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void
addSource
(
const
SoundSourcePtr
& source);
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std::vector<SoundSourcePtr>
getSources
() {
return
m_sources; }
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void
play
();
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void
stop
();
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bool
isBuffering
();
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bool
isPlaying
();
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void
setLooping
(
bool
looping);
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void
setRelative
(
bool
relative);
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void
setReferenceDistance
(
float
distance);
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void
setGain
(
float
gain);
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void
setPitch
(
float
pitch);
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void
setPosition
(
const
Point
& pos);
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void
setVelocity
(
const
Point
& velocity);
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void
setFading
(
FadeState
state,
float
fadetime);
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protected
:
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virtual
void
update
();
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private
:
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std::vector<SoundSourcePtr> m_sources;
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};
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#endif
SoundSource
Definition:
soundsource.h:30
SoundSource::FadeState
FadeState
Definition:
soundsource.h:36
CombinedSoundSource::addSource
void addSource(const SoundSourcePtr &source)
Definition:
combinedsoundsource.cpp:29
CombinedSoundSource::getSources
std::vector< SoundSourcePtr > getSources()
Definition:
combinedsoundsource.h:34
CombinedSoundSource::setPosition
void setPosition(const Point &pos)
Definition:
combinedsoundsource.cpp:94
CombinedSoundSource::setLooping
void setLooping(bool looping)
Definition:
combinedsoundsource.cpp:64
CombinedSoundSource::setFading
void setFading(FadeState state, float fadetime)
Definition:
combinedsoundsource.cpp:106
CombinedSoundSource::isBuffering
bool isBuffering()
Definition:
combinedsoundsource.cpp:46
CombinedSoundSource::update
virtual void update()
Definition:
combinedsoundsource.cpp:112
CombinedSoundSource::setVelocity
void setVelocity(const Point &velocity)
Definition:
combinedsoundsource.cpp:100
CombinedSoundSource::setPitch
void setPitch(float pitch)
Definition:
combinedsoundsource.cpp:88
CombinedSoundSource::stop
void stop()
Definition:
combinedsoundsource.cpp:40
stdext::shared_object_ptr< SoundSource >
CombinedSoundSource::setReferenceDistance
void setReferenceDistance(float distance)
Definition:
combinedsoundsource.cpp:76
CombinedSoundSource::CombinedSoundSource
CombinedSoundSource()
Definition:
combinedsoundsource.cpp:25
CombinedSoundSource::setGain
void setGain(float gain)
Definition:
combinedsoundsource.cpp:82
soundsource.h
CombinedSoundSource::play
void play()
Definition:
combinedsoundsource.cpp:34
CombinedSoundSource::isPlaying
bool isPlaying()
Definition:
combinedsoundsource.cpp:55
CombinedSoundSource::setRelative
void setRelative(bool relative)
Definition:
combinedsoundsource.cpp:70
TPoint< int >
CombinedSoundSource
Definition:
combinedsoundsource.h:28
src
framework
sound
combinedsoundsource.h
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