Otclient
14/8/2020
uisprite.h
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/*
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* Copyright (c) 2010-2020 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef UISPRITE_H
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#define UISPRITE_H
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#include "
declarations.h
"
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#include <
framework/ui/uiwidget.h
>
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class
UISprite
:
public
UIWidget
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{
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public
:
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UISprite
();
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void
drawSelf
(
Fw::DrawPane
drawPane);
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void
setSpriteId
(
int
id
);
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int
getSpriteId
() {
return
m_spriteId
; }
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void
clearSprite
() {
setSpriteId
(0); }
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void
setSpriteColor
(
Color
color) {
m_spriteColor
= color; }
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bool
isSpriteVisible
() {
return
m_spriteVisible
; }
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void
setSpriteVisible
(
bool
visible) {
m_spriteVisible
= visible; }
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bool
hasSprite
() {
return
m_sprite
!=
nullptr
; }
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protected
:
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void
onStyleApply
(
const
std::string& styleName,
const
OTMLNodePtr
& styleNode);
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TexturePtr
m_sprite
;
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uint16
m_spriteId
;
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Color
m_spriteColor
;
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stdext::boolean<true>
m_spriteVisible
;
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};
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#endif
UIWidget
Definition:
uiwidget.h:47
Color
Definition:
color.h:32
UISprite::setSpriteVisible
void setSpriteVisible(bool visible)
Definition:
uisprite.h:42
uiwidget.h
stdext::boolean< true >
UISprite
Definition:
uisprite.h:29
UISprite::isSpriteVisible
bool isSpriteVisible()
Definition:
uisprite.h:41
UISprite::setSpriteId
void setSpriteId(int id)
Definition:
uisprite.cpp:58
UISprite::m_sprite
TexturePtr m_sprite
Definition:
uisprite.h:49
uint16
uint16_t uint16
Definition:
types.h:36
UISprite::hasSprite
bool hasSprite()
Definition:
uisprite.h:44
UISprite::m_spriteColor
Color m_spriteColor
Definition:
uisprite.h:51
declarations.h
UISprite::m_spriteVisible
stdext::boolean< true > m_spriteVisible
Definition:
uisprite.h:53
UISprite::UISprite
UISprite()
Definition:
uisprite.cpp:29
UISprite::onStyleApply
void onStyleApply(const std::string &styleName, const OTMLNodePtr &styleNode)
Definition:
uisprite.cpp:75
UISprite::clearSprite
void clearSprite()
Definition:
uisprite.h:37
Fw::DrawPane
DrawPane
Definition:
const.h:285
stdext::shared_object_ptr< OTMLNode >
UISprite::setSpriteColor
void setSpriteColor(Color color)
Definition:
uisprite.h:39
UISprite::getSpriteId
int getSpriteId()
Definition:
uisprite.h:36
UISprite::m_spriteId
uint16 m_spriteId
Definition:
uisprite.h:50
UISprite::drawSelf
void drawSelf(Fw::DrawPane drawPane)
Definition:
uisprite.cpp:34
src
client
uisprite.h
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