|
| void | draw (const Point &dest, float scaleFactor, int redrawFlag, LightView *lightView=nullptr) |
| |
| void | setId (uint32 id) override |
| |
| void | setPath (const Position &fromPosition, const Position &toPosition) |
| |
| uint32 | getId () override |
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| MissilePtr | asMissile () |
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| bool | isMissile () override |
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| const ThingTypePtr & | getThingType () override |
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| ThingType * | rawGetThingType () override |
| |
| | Thing () |
| |
| virtual | ~Thing () |
| |
| virtual void | draw (const Point &, float, bool, int=Otc::ReDrawThing, LightView *=nullptr) |
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| void | setPosition (const Position &position) |
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| void | requestDrawing (const bool force=false) |
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| Position | getPosition () |
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| int | getStackPriority () |
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| const TilePtr & | getTile () |
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| ContainerPtr | getParentContainer () |
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| int | getStackPos () |
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| virtual bool | isItem () |
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| virtual bool | isEffect () |
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| virtual bool | isCreature () |
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| virtual bool | isNpc () |
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| virtual bool | isMonster () |
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| virtual bool | isPlayer () |
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| virtual bool | isLocalPlayer () |
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| virtual bool | isAnimatedText () |
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| virtual bool | isStaticText () |
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| Size | getSize () |
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| int | getWidth () |
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| int | getHeight () |
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| int | getRealSize () |
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| virtual Point | getDisplacement () |
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| virtual int | getDisplacementX () |
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| virtual int | getDisplacementY () |
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| virtual int | getExactSize (int layer, int xPattern, int yPattern, int zPattern, int animationPhase) |
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| int | getLayers () |
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| int | getNumPatternX () |
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| int | getNumPatternY () |
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| int | getNumPatternZ () |
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| int | getAnimationPhases () |
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| bool | hasAnimationPhases () |
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| AnimatorPtr | getAnimator () |
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| AnimatorPtr | getIdleAnimator () |
| |
| int | getGroundSpeed () |
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| int | getMaxTextLength () |
| |
| virtual Light | getLight () |
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| virtual bool | hasLight () |
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| int | getMinimapColor () |
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| int | getLensHelp () |
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| int | getClothSlot () |
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| int | getElevation () |
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| bool | isGround () |
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| bool | isGroundBorder () |
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| bool | isOnBottom () |
| |
| bool | isOnTop () |
| |
| virtual bool | isContainer () |
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| bool | isStackable () |
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| bool | isForceUse () |
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| bool | isMultiUse () |
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| bool | isWritable () |
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| bool | isChargeable () |
| |
| bool | isWritableOnce () |
| |
| bool | isFluidContainer () |
| |
| bool | isSplash () |
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| bool | isNotWalkable () |
| |
| bool | isNotMoveable () |
| |
| bool | isMoveable () |
| |
| bool | blockProjectile () |
| |
| bool | isNotPathable () |
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| bool | isPickupable () |
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| bool | isHangable () |
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| bool | isHookSouth () |
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| bool | isHookEast () |
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| bool | isRotateable () |
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| bool | isDontHide () |
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| bool | isTranslucent () |
| |
| bool | hasDisplacement () |
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| bool | hasElevation () |
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| bool | isLyingCorpse () |
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| bool | isAnimateAlways () |
| |
| bool | hasMiniMapColor () |
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| bool | hasLensHelp () |
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| bool | isFullGround () |
| |
| bool | isIgnoreLook () |
| |
| bool | isCloth () |
| |
| bool | isMarketable () |
| |
| bool | isUsable () |
| |
| bool | isWrapable () |
| |
| bool | isUnwrapable () |
| |
| bool | isTopEffect () |
| |
| bool | isOpaque () |
| |
| bool | isTopGround () |
| |
| MarketData | getMarketData () |
| |
| void | startListenerPainter (const float duration) |
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| bool | cancelListenerPainter () |
| |
| virtual void | onPositionChange (const Position &, const Position &) |
| |
| virtual void | onAppear () |
| |
| virtual void | onDisappear () |
| |
| | LuaObject () |
| |
| virtual | ~LuaObject () |
| |
| template<typename T > |
| void | connectLuaField (const std::string &field, const std::function< T > &f, bool pushFront=false) |
| |
| template<typename... T> |
| int | luaCallLuaField (const std::string &field, const T &... args) |
| |
| template<typename R , typename... T> |
| R | callLuaField (const std::string &field, const T &... args) |
| |
| template<typename... T> |
| void | callLuaField (const std::string &field, const T &... args) |
| |
| bool | hasLuaField (const std::string &field) |
| | Returns true if the lua field exists. More...
|
| |
| template<typename T > |
| void | setLuaField (const std::string &key, const T &value) |
| | Sets a field in this lua object. More...
|
| |
| template<typename T > |
| T | getLuaField (const std::string &key) |
| | Gets a field from this lua object. More...
|
| |
| void | releaseLuaFieldsTable () |
| | Release fields table reference. More...
|
| |
| void | luaSetField (const std::string &key) |
| | Sets a field from this lua object, the value must be on the stack. More...
|
| |
| void | luaGetField (const std::string &key) |
| | Gets a field from this lua object, the result is pushed onto the stack. More...
|
| |
| void | luaGetMetatable () |
| | Get object's metatable. More...
|
| |
| void | luaGetFieldsTable () |
| | Gets the table containing all stored fields of this lua object, the result is pushed onto the stack. More...
|
| |
| int | getUseCount () |
| |
| std::string | getClassName () |
| | Returns the derived class name, its the same name used in Lua. More...
|
| |
| LuaObjectPtr | asLuaObject () |
| |
| void | operator= (const LuaObject &) |
| |
| | shared_object () |
| |
| virtual | ~shared_object () |
| |
| void | add_ref () |
| |
| void | dec_ref () |
| |
| refcount_t | ref_count () |
| |
| template<typename T > |
| stdext::shared_object_ptr< T > | static_self_cast () |
| |
| template<typename T > |
| stdext::shared_object_ptr< T > | dynamic_self_cast () |
| |
| template<typename T > |
| stdext::shared_object_ptr< T > | const_self_cast () |
| |
Definition at line 31 of file missile.h.