Otclient
14/8/2020
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#include "mapview.h"
#include "creature.h"
#include "map.h"
#include "tile.h"
#include "statictext.h"
#include "animatedtext.h"
#include "missile.h"
#include "shadermanager.h"
#include "lightview.h"
#include <framework/graphics/graphics.h>
#include <framework/graphics/image.h>
#include <framework/graphics/framebuffermanager.h>
#include <framework/core/eventdispatcher.h>
#include <framework/core/application.h>
#include <framework/core/resourcemanager.h>
Go to the source code of this file.
Enumerations | |
enum | { NEAR_VIEW_AREA = 32*32, MID_VIEW_AREA = 64*64, FAR_VIEW_AREA = 128*128, MAX_TILE_DRAWS = NEAR_VIEW_AREA*7 } |
anonymous enum |
Enumerator | |
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NEAR_VIEW_AREA | |
MID_VIEW_AREA | |
FAR_VIEW_AREA | |
MAX_TILE_DRAWS |
Definition at line 42 of file mapview.cpp.