Otclient  14/8/2020
particleeffect.cpp
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22 
23 #include "particleeffect.h"
24 
26 {
27 
28 }
29 
31 {
32  m_node = node->clone();
33  for(const OTMLNodePtr& childNode : node->children()) {
34  if(childNode->tag() == "name")
35  m_name = childNode->value();
36  else if(childNode->tag() == "description")
37  m_description = childNode->value();
38  }
39 }
40 
42 {
43  if(!effectType)
44  stdext::throw_exception("effect type not found");
45 
46  for(const OTMLNodePtr& childNode : effectType->getNode()->children()) {
47  if(childNode->tag() == "System") {
49  system->load(childNode);
50  m_systems.push_back(system);
51  }
52  }
53 }
54 
56 {
57  for(auto &system: m_systems)
58  system->render();
59 }
60 
62 {
63  for(auto it = m_systems.begin(); it != m_systems.end();) {
64  const ParticleSystemPtr& system = *it;
65 
66  if(system->hasFinished()) {
67  it = m_systems.erase(it);
68  } else {
69  system->update();
70  ++it;
71  }
72  }
73 }
ParticleEffectType::ParticleEffectType
ParticleEffectType()
Definition: particleeffect.cpp:25
ParticleEffect::render
void render()
Definition: particleeffect.cpp:55
OTMLNode::children
OTMLNodeList children()
Definition: otmlnode.cpp:170
ParticleEffectType::load
void load(const OTMLNodePtr &node)
Definition: particleeffect.cpp:30
ParticleEffect::load
void load(const ParticleEffectTypePtr &effectType)
Definition: particleeffect.cpp:41
particleeffect.h
OTMLNode::clone
OTMLNodePtr clone()
Definition: otmlnode.cpp:179
ParticleSystemPtr
stdext::shared_object_ptr< ParticleSystem > ParticleSystemPtr
Definition: declarations.h:61
stdext::throw_exception
void throw_exception(const std::string &what)
Throws a generic exception.
Definition: exception.h:43
stdext::shared_object_ptr< OTMLNode >
ParticleSystem
Definition: particlesystem.h:31
ParticleEffect::update
void update()
Definition: particleeffect.cpp:61